Vola Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is typically in her Sailor uniform. Her hair is brown and curly. Her face is scarred and worn.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born a particularly ugly child, much to the horror of her parents. Like her father and her sister before her, after school she went straight into learning to become a Sailor. She has achieved small success as a Sailor.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Sailor
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Theirastra Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. Her white hair is knotted and matted. She wears crescent spectacles with a black brim.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is frequently practicing swordplay.
History: Theirastra hails from a village terrorized by goblins. She was an apprentice working in her mother's forge. She tends to her Stylist job now, and dutifully fulfills any obligations she has.
Motivation: To be a Actor again; and meet up once more with her childhood friend
Ideals: Philantrophist. Bonds: Attractive, Military, Enemies, Job, Adventurer. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Oriff Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a brown armored body suit, with a simple tan line shooting up and back down, and sports empty pouches on her belt. She has a very tight haircut. Her eyes are gray and she is always smoking a pipe.
Personality: She loves telling others what to do and how they should feel about things. She also hits on women, regardless of circumstances.
History: Oriff was born in the north. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Barkeep; and she's in love
Ideals: Opinionated, Persistence. Bonds: Has a crush, Attractive. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 6 (-2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp.
Gerard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. With a patchy red beard and wild red hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gerard hails from a village terrorized by orcs. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he wants to get laid
Flaws: Insane, Ugly. Bonds: Has a crush, Enemies, Job. Occupation: Spy
Voice: Russian accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Coral (70 gp).
Seere Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her silver eyes dart from person to person to random spaces in the air.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She now owns her own business.
Motivation: She is unsatisfied with her job; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Artistic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Job. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Azaki Netyoive, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He has green eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.
History: Born in the north to a Stylist, Azaki learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and he is unsatisfied with his job
Ideals: Disciplined, Artistic. Bonds: Job, Criminal record. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Red spinel (90 gp).
Emen Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a black shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She wears her hair in dreadlocks. Her eyes are a pleasant green.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: When she was but 8 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Emen's homeland. Emen decided to take the middle way and become a bodyguard. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Wants a kiss; and she's in love
Ideals: Fighting. Flaws: Secretive. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Shifting Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He has dyed his greying brown fur a little too much giving a sharp brown color. His green eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Shifting and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Opinionated, Justice. Flaws: Antagonistic, Insane. Bonds: Nature. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp. Rose (70 gp).
Arnold Carlisle, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and prefers to wear brown pants and tee shirts. His skin is also unnaturally pale. He wears his white hair up. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Dwarven people; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated. Flaws: Ugly, Insane, Racist. Bonds: Nature. Occupation: Healer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 240 gp.
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