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NPC Generator

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Advanced [show]


Moon Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her brown fur is lengthy. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily eccentric. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She served in the navy to pay for her family's outstanding loans. A freak accident while working with her Weaver mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety; and she wants nothing more than to rejoin the army

Flaws: Insane, Fearful, Disease. Bonds: Military. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Moon Fang, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Trag Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly silver, has prominent grey streaks. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Lazy, Disease. Bonds: Attractive, Criminal record. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Trag Conway, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)5 (-3) 8 (-1)10 (+0)
Skills Perception +1, Religion -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp.


Social Check DCs


Shifting In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'2", this woman wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red fur is heavily combed to the left. Her fierce blue eyes like to dwell on things.

Personality: She is overprotective of those who hire her services. She does not believe in violence as a means to an end. She is a dedicated Interpreter but believes her peers are too gung-ho.

History: Born in the west to a Interpreter, Shifting learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Interpreter for hire.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Pacifist. Bonds: Rich, Guardian, Job, Family. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Shifting In Woods, Female Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2300 sp.


Social Check DCs


Namfoodle Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan tunic with white highlights, and long violet pants that bunch up around his shoes. His chestnut hair is unkempt and raggedy. His amber eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Namfoodle will drive conversation. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Namfoodle Gobblefirn, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Athletics +0
Senses Passive Perception 11
Languages Common, Gnome, Terran, Druidic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 390 gp. Solid gold idol (600 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Veloptima Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered axe and tarnished whip as well. Her white hair is slicked back into a classic pompadour. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Veloptima hails from a village terrorized by orcs. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by orcs. Veloptima was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Secretive. Bonds: Adventurer, Criminal record, Enemies. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Veloptima Tarkelby, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 350 gp.


Social Check DCs


Curran Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing a tight red one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Extrovert. Bonds: Military, Job, Religious. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Curran Strongbones, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Nemeia Skill, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears light armors faded through time and improper care. She keeps her purple hair in a flapper bob. Her black eyes are passionate and lively.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her mother was called into army service. Her childhood dream was to be a Gardener, but she was a colossal failure. Days after completing her studies, news broke out that her hometown was attacked by giants. Nemeia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: To be a Gardener again; and to reunite with her old friends

Bonds: Enemies, Adventurer, Military, Job. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Nemeia Skill, Female Tiefling Sorcerer 3
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 60 pp.


Social Check DCs


Bhevek Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean white cloak covering his clean studded leather. His blonde hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bhevek grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bhevek. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Professionalism, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Bhevek Leagallow, Male Halfling Sorcerer 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thea High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With wild blonde hair. Her eyes, though not visible through her cowl, are hazel.

Personality: Thea is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Animals are drawn to her, and she is able to talk to them.

History: Thea was born the youngest of three triplets. Her first spouse was a Beggar, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Extrovert, Gifted. Bonds: Attractive, Family. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thea High-hill, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs

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