Caramip Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'1", this woman wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is golden and curly. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and to end her boredom
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Rich, Mentor. Occupation: Cook
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Sylvan, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Jezebeth Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is well dressed, but even with her fine clothing she looks run-down. She wears a Stetson hat to hide her balding. Her black eyes peer out from beneath her Stetson black hat.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She works hard and plays hard.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She's also a talented Barrister, but doesn't like to broadcast it.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Ideals: Athletic. Flaws: Hedonist. Bonds: Nature, Job, Criminal record. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 180 gp.
Sun Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'10" northern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his orange fur to look like a famous performer. His eyes are a pleasant amber.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Sun took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.
Motivation: To find somewhere to settle down; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic, Gifted. Flaws: Insomniac, Mundane. Bonds: Enemies. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp.
Egelina Northcott, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She dresses like a well dressed Carter does. Her golden hair is lengthy and is close to two feet long. Her ears are large.
Personality: Cocky and sure of herself, she believes she is the best Carter born in the past three hundred years. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born on a small isolated farm. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She tends to her Carter job now, and dutifully fulfills any obligations she has.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. 1 Breastplate.
Leaf Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white fur is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Leaf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: Wants a kiss.
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 9000 cp.
Merihim Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. He is bristling with hidden weapons, mostly quarterstaffs and longbows. His brown hair is long and unkept. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Merihim grew up listening to his father's many stories. Merihim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He is a bit of a kleptomaniac; and meet up once more with his childhood friend
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 20000 cp. 3 Antitoxin.
Bidreked Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his quarterstaff. His green crest is knotted and matted. His eyes are gold and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. 1 Masterwork Musical instrument.
Kite In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is generally shirtless and showing off his tattooed chest. He has no fur. His thin eyebrows rest above his beady amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and sabotage a competitor
Ideals: Joker, Logical, Athletic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Nuraval Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears grey cloth garments or leather armor. His blonde hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the west. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Philantrophist, Artistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Painter
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 170 gp.
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Their contribution stands as a beacon of hope for all adventurers!
