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NPC Generator

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Advanced [show]


Mantus Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his quarterstaff. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. He has moderate length silver hair. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the east, but his parents moved at a very young age to the north. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Fighting, Persistence. Flaws: Impulsive. Bonds: Immigrant. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Mantus Principle, Male Tiefling Sorcerer 1
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 16 (+3)20 (+5)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amber (100 gp).


Social Check DCs


Heskan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His long green crest is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Shoemaker business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He became a Shoemaker soon after.

Motivation: He's repulsed by the PC; and wants a kiss

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Heskan Norixius, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)6 (-2) 15 (+2)14 (+2)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Thradal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky brown painted plate armor. His red hair, when down, is lengthy. This blue eyed easterner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Thradal was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Thradal was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Fortune-teller. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Flaws: Antagonistic, Secretive. Bonds: Immigrant, Poor, Adventurer. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Thradal Foamtankard, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Raer Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his tan robe and has his quarterstaff always slung over his shoulder. His moppish white hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Dyer in town.

History: He was born into a rich family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To pay off his debts; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Debt. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Raer Iranapha, Male Elf Sorcerer 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp.


Social Check DCs


Alex Addington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, he is not a threatening figure. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: To end his boredom; and money/treasure

Flaws: Ugly, Mundane, Addict, Disease. Bonds: Rich. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Alex Addington, Male Human Sorcerer 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 14 (+2)12 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Three Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her brown fur in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Three Of Wine, Female Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs


Arumawann Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Arumawann grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Athletic. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Arumawann Silverthread, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)17 (+3) 5 (-3)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Gnome, Abyssal, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Iolite (20 gp).


Social Check DCs


Morg Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is well dressed, but even with his fine clothing he looks run-down. With a patchy white beard and wild white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Morg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Religious. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Morg Hackney, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)11 (+0) 9 (-1)8 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Jelenneth Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many black ritualistic tattoos. She wears professional attire. Her auburn hair is smooth and relatively long. She has gleaming, smiling blue eyes.

Personality: Jelenneth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is frequently practicing swordplay.

History: She comes from a rich eastern family. Her mother took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Ideals: Extrovert. Bonds: Attractive, Military, Rich, Nature. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Jelenneth Koehlanna, Female Elf Sorcerer 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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