Hillanot Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, green cloak. She is physically well-built. She has dyed her greying green crest a little too much giving a sharp green color. Her gold unseeing eyes seem to look past you.
Personality: While she acts the brute, she is far gentler than she would appear. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is a bit of a kleptomaniac; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Criminal record, Family. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Thamior Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and grey robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to cover his moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's repulsed by the PC; and he wants to get laid
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Mentor. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Norman Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a violet shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His red hair is thinning but still full. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Optimist, Fighting. Bonds: Family, Rich, Debt. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 700 sp. 1 Half-Plate.
Gormogord Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his brown hair well, parting it to the left. His gray eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gormogord grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gormogord. After months of barely getting by, Gormogord managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist, Professionalism. Bonds: Rich, Criminal record, Enemies. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 20 pp.
Werydd Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in a clean grey cloak covering her clean studded leather. She wears a deerstalker hat to cover her moderate length white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She will rave to anyone who will listen. She uses divination through singing.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Job, Enemies. Occupation: Scribe
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Ignan, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork manacles.
Vlorn Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. He has styled his black hair well, parting it to the left. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. Vlorn was born on a far western plains where he grew up under the tutelage of his father, an expert Shepherd. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Antagonistic, Insomniac. Bonds: Military, Immigrant. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Thorin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair is thinning but still full. His eyes are gray and catlike.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Athletic, Disciplined, Justice. Bonds: Criminal record, Rich. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Undercommon, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Heavy steel shield.
Dustin Bristol, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His white hair has been sun bleached extensively. His blue eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. When Dustin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Bonds: Attractive, Rich, Military. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 20 pp. Smoky quartz (50 gp). 1 Masterwork Common Ranged Weapon.
Meriele Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear ponchos typically of a light blue in addition to tight pants, and a wedding ring on her right hand. She wears a deerstalker hat to hide her balding. She has gleaming, smiling gray eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She got into the Blacksmith business at a young age. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.
Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy
Ideals: Impeccable. Bonds: In love, Attractive, Slave, Job, Rich. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
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