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NPC Generator

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Advanced [show]


Lerissa Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears bulky black painted plate armor. Her blue hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Lerissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now mingles about in high society.

Motivation: She's looking for her big break; and she has a crush on the local engraver

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Rich, Has a crush. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lerissa Prudence, Female Tiefling Sorcerer 3
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 15 (+2)18 (+4)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Seven Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a large brown jacket and is in decent physical shape. Her yellow fur is heavily combed to the left. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Seven will drive conversation. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in a small island village. Like her father and her brother before her, after school she went straight into learning to become a Performer. She inherited the family business which she has now maintained for 14 years.

Motivation: Seeks redemption; and she desires power and/or immortality

Ideals: Extrovert. Bonds: Adventurer, Nature, Job, Criminal record. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Seven Mirror, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)18 (+4)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 370 gp.


Social Check DCs


Elysande Abram, Female Human [Permalink]

Personal [hide]

Description: She wears a brown tunic with green highlights, and long white pants that bunch up around her shoes. Her hair, while still mostly auburn, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother; and to find somewhere to settle down

Flaws: Secretive, Mundane. Bonds: Attractive, Rich, Job, Family. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Elysande Abram, Female Human Sorcerer 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp. Peridot (80 gp).


Social Check DCs


Kelter Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries tridents. His golden hair is smooth and relatively long. His eyes are likewise amber. His teeth are white and perfect.

Personality: This man loves singing and to teach people singing more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Kelter hails from a village terrorized by orcs. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Artistic. Flaws: Forgetful. Bonds: Attractive, Enemies. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Kelter Underfoot, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Grigi Moreno, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a red scarf. She is bristling with hidden weapons, mostly maces and scythes. Her tied-back hair is auburn. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born blind and as such lacked many opportunities for work. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption.

Flaws: Shy, Disease. Bonds: Criminal record, Attractive. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Grigi Moreno, Female Half-Orc Sorcerer 3
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Drifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His beige fur is braided into rings. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Drifting has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc

Ideals: Justice. Flaws: Ugly, Insane, Disease, Insomniac. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Drifting On the Water, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)18 (+4) 10 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Aquan, Abyssal, Gnome, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 80 gp.


Social Check DCs


Gilthur Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is physically well-built. He has moderate length black hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: Gilthur lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his sister's freedom.

Motivation: He is unsatisfied with his job; and marry his sister to traveling adventurers

Flaws: Terse. Bonds: Military, Family, Slave, Job. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Gilthur Ironfist, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 13 (+1)16 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Elegant Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has orange fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Bricklayer and occasionally as a mercenary.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Bonds: Attractive, Adventurer, Immigrant, Job, Enemies. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Elegant Shoe, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 7
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 150 gp. 1 Masterwork Musical instrument.


Social Check DCs


Stannor Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a white vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his white boots flare out at the collars. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady gray eyes.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Immigrant. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Stannor Underbough, Male Halfling Sorcerer 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 8 (-1)5 (-3)
Skills Nature +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs

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