Ethereal Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Brewer. Her beige fur is braided into rings. Her fierce hazel eyes like to dwell on things.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a habit of throwing herself into exceedingly dangerous situations.
History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Doctor, but she got bored and became a Brewer. She struck the Brewer job and began her own company from there.
Motivation: A strong sense of loyalty to Half-Elven people; and she wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Impulsive, Racist. Bonds: Military, Job. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp.
Sweet Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long orange fur kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Guardian, Poor. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 170 gp. 4 Tanglefoot bags.
Arara Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This woman typically wears blue cloth garments or leather armor. She is muscular with a powerful set of arms. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic woman, Arara's first love is herself. Her second love is also herself. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted arcane powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Forgetful, Fearful. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Pearl Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and she perpetually has her lance ready. Her black hair is thinning but still full. Her fierce blue eyes like to dwell on things.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in the north, but her parents moved at a very young age to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.
Motivation: She wants revenge against giants; and sabotage a competitor
Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Job, Enemies. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp. Bloodstone (40 gp).
Malmûg Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright white suits and hats. He keeps his long black hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Malmûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Athletic, Fighting. Flaws: Mundane, Selfish. Bonds: Attractive, Immigrant. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp. 1 Darkwood Shield.
Azzakh Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He tends to wear a black poncho over his likewise colored trousers and shirt. He has no crest. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: To prove his worth to the world; and his religion dominates his actions
Flaws: Ugly, Impulsive, Disease. Bonds: Religious, Rich. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Nogu Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a robe, a symbol of death around her neck, and a falchion on her belt. Her long black hair reaches down to her waist. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Nogu hails from a village terrorized by gnolls. Through the years after Nogu was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Nogu's mother didn't care for her much, and the feeling was mutual. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 gp. 1 Half-Plate.
Torz Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: The child of southern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. After a long history of fighting, Torz and his spouse have recently divorced.
Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Enemies, Immigrant. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Climber’s kit.
Patrick Allerton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey armored body suit, with a simple tan line shooting up and back down. His silver hair is kept up in a ponytail inside a small hat. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime he has taken over work as a Stylist and occasionally as a mercenary.
Motivation: He's looking for his big break.
Bonds: Adventurer, Rich, Military, Job. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 6 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!