Decarabia Charm, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her halberd. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. Her chestnut hair is still thick. Her silver unseeing eyes seem to look past you.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by giants. Decarabia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Revenge; and someone believes her a fraud
Flaws: Disease, Hedonist. Bonds: Enemies, Poor. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amber (80 gp).
Kildrak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe, and carries shields. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person.
Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.
Motivation: He would like to get married and retire; and he is greedy
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Has a crush, Rich. Occupation: Soapmaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Don Charlton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Don took refuge in the ruined castle and found the beat up sickle and armor he uses now. He has since lost track of the people in his past.
Motivation: A rival would like him out of the picture; and find a way to reverse the transformation of his sister
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record, Nature, Family. Occupation: Dyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 140 gp. 1 Half-Plate.
Daar Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. Her crest is greying and her face has many wrinkles. This gold eyed westerner is not easily forgotten.
Personality: A skeptical and narcissistic woman, Daar's first love is herself. Her second love is also herself. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Some 5 years later her spouse died after the birth of her son. Heartbroken, Daar never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wants to have a good time and be beloved; and her religion dominates her actions
Ideals: Athletic, Impeccable, Optimist. Bonds: In love, Religious. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp.
Raymond Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears an entirely yellow suit with white socks and a vest with buckled shoes. His skin is also unnaturally pale. His hair is blonde and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Raymond took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Melee.
Eridred Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is well dressed, constantly wearing a brown suit, red shirt, and blue tie. She has shaved her head bald. Her eyes are blue and beady.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a very good compulsive liar and kleptomaniac.
History: Eridred was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying sister.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. Jasper (20 gp).
Yevelda Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized amethyst on her left hand. She keeps her golden hair in a flapper bob. Her eyes are amber.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with her god.
History: She was born into a rich family. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has a rivalry with the Church that dominates her actions; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Shy, Insomniac. Bonds: Rich, Religious, Adventurer. Occupation: Servant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Gimurt Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear, and carries sickles. He wears a small hat to hide his balding. His eyes are gray and he is always smoking a pipe.
Personality: Gimurt speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: He got into the Tanner business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Impeccable. Bonds: Religious, Job, Nature. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 30000 sp. 1 Darkwood Buckler. 1 Half-Plate.
Portia Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is long and unkept. Her brown eyes peer out from beneath her feathered red hat.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. Further she is a bit of a stoner and is frequently out of it.
History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army; and she doesn't get along with people that don't share her tastes
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Military. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. Malachite (8 gp).
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