Tricking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a large pastel jacket. Her fur is short and white. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Tricking was born with her father's beautiful face. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She left for the west, certain she would find work there.
Motivation: A deep hatred of brigands; and several ex partners dislike her way of doing things and want revenge
Flaws: Shy. Bonds: Attractive, Adventurer, Debt, Immigrant, Enemies. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp.
Adran Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his auburn hair to look like a famous performer. His green eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and retire the richest man in the south
Ideals: Fighting, Athletic, Logical. Flaws: Addict. Bonds: Nature. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Auran, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Moss agate (14 gp).
Ownka Benson, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right arm. She sports white clothing, slightly heavier than average wear. She wears her white hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is fixated on the number 74. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is terrified, and will act out of fear; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Impulsive, Fearful. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 6 (-2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Astar Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a worn and beaten armor. He wears his white hair up. He has a dull look in his black eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.
History: Astar lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Sculptor job and began his own company from there.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and an old rival family wants him found
Ideals: Athletic. Flaws: Antagonistic, Lazy. Bonds: Family, Job. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 19 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Lance Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered bastard sword and tarnished morningstar as well. His blonde hair is kept up in a ponytail inside a small hat. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Miller, but he was a colossal failure. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur, Fighting, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Bhevek Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this man wears a well pressed and immaculate suit (or dress). His silver hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Banker business at a young age. Bhevek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Banker like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Tatyan Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her crest is greying and her face has many wrinkles. Her thin eyebrows rest above her beady gold eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She feels threatened by others; and she has passion for adventuring and risk
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor, Adventurer. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.
Katherine Tickle, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'11" and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Sold as a small child to a wizard, Katherine was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the west, certain she would find work there.
Motivation: Wants to raise her children well; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Mentor, Immigrant. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Red garnet (110 gp).
Eggren Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her bronze crest is drawn into a tight pony tail with a cross scrunchie. She has a tattooed face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She never wears the same outfit twice, unless she absolutely has to.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Eggren was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Eggren's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To be a Architect again; and balancing her hectic life and new server responsibilities is difficult
Ideals: Passionate, Artistic, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp. Chalcedony (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
