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NPC Generator

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Advanced [show]


Gesrethe Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blue crest is knotted and matted. This gold eyed northerner is not easily forgotten.

Personality: Gesrethe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Ideals: Artistic, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gesrethe Verthisathurgiesh, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Lilith Art, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time, and sports empty pouches on her belt. She wears a broad hat to hide her balding. Her red eyes are passionate and lively.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She served in the navy to pay for her family's outstanding loans. Like her father and her sister before her, after school she went straight into learning to become a Dyer. She struck the Dyer job and began her own company from there.

Motivation: She wants revenge against illithids; and further expansion of business

Flaws: Ugly. Bonds: Rich, Military, Job, Enemies. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Lilith Art, Female Tiefling Sorcerer 3
Medium (5'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1700 sp.


Social Check DCs


Zanna Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Her job bores her to no end. She has decided to make it more interesting.

History: Sold as a small child to a necromancer, Zanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out east to avoid the crime she committed. She now travels the world, in search of power and loot.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and a deep hatred of goblins

Bonds: Rich, Attractive, Enemies, Adventurer, Criminal record, Mentor. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Zanna Leffery, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Lapis lazuli (4 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Altham, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. His blonde hair is still thick. His eyes are amber and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Raymond Altham, Male Human Sorcerer 2
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 sp.


Social Check DCs


Fenriz Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. His black hair is greasy and uncared for. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life

Flaws: Ugly, Addict, Depressed. Bonds: Job, Religious. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Fenriz Fortune, Male Tiefling Sorcerer 2
Medium (6'10") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)17 (+3) 9 (-1)15 (+2)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan, Abyssal, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1600 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Sekhmet Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. Her silver hair is heavily combed to the right. Her red eyes dart from person to person.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of western immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Attractive, Job. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Sekhmet Hope, Female Tiefling Sorcerer 1
Medium (4'11") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp. 3 Smokesticks.


Social Check DCs


Harriet Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears bulky red painted plate armor. Her tied-back hair is golden. Her eyes, though not visible through her cowl, are hazel.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She receives visions of the future at random moments

History: She served in the navy to pay for her family's outstanding loans. Harriet abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Harriet Wiseacre, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)12 (+1) 15 (+2)7 (-2)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp. 1 Antitoxin.


Social Check DCs


Rangrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears grey painted combat armor at almost all times. He is muscular with a powerful set of arms. His auburn hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He can't help but pocket interesting objects he comes across

History: Rangrim was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Rangrim Battlehammer, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1700 sp. Alexandrite (400 gp). Golden yellow topaz (400 gp). Sard (60 gp).


Social Check DCs


Trail Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, brown, dusty cloak. Her fur is black and curly. She has several tiny amber earrings on each ear.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She takes great joy in being the best Animal Trainer in town.

History: She was born in the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Sensitive, Insane. Bonds: Rich, Job, Immigrant, Attractive. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Trail Of Claws, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs

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