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NPC Generator

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Lvl.
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Advanced [show]


Zephan Honor, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a green suit. He has done his best to style his red hair to look like a famous performer. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Dilettante business at a young age. He worked as a nervous Dilettante and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Actor again; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Opinionated. Flaws: Ugly. Bonds: Job. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Zephan Honor, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)18 (+4) 10 (+0)18 (+4)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Celestial, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 240 gp.


Social Check DCs


William Garrick, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large brown mantle and cape that has been intricately interwoven into his tan robe. He sports a long chestnut beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a island tribe. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

William Garrick, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Superior lock.


Social Check DCs


Skirt In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of luck around her neck, and a greataxe on her belt. Her lavender fur, when down, is lengthy. Her yellow unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Fighting. Flaws: Disease, Hedonist, Fearful. Bonds: Poor. Occupation: Marshal

Voice: German accent

Attributes [hide]

Skirt In the Morning, Female Tabaxi Sorcerer 3
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Nora Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light red in addition to tight pants. Her blonde hair is still thick. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a minor phobia of water and hates getting wet.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Painter, but she was a colossal failure. She has achieved small success as a Layabout.

Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Family. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Nora Reedfellow, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp.


Social Check DCs


Alain Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a red and black handkerchief worn on her left side. She is muscular with a powerful set of arms. With bright red hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born several months after her mother was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and she wants nothing more than to rejoin the army

Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Military, Job. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Alain Thistletop, Female Halfling Sorcerer 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp.


Social Check DCs


Eida Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is an epitome of beauty. Her white hair is styled in orderly dreadlocks. Her green eyes peer out from beneath her feathered white hat.

Personality: Stoic and calm, she prefers to meditate than take action. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eida took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She's since become an addict/alcoholic.

Motivation: She feels kind of lost in life.

Ideals: Disciplined. Flaws: Impulsive, Addict. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Eida Wildcloak, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)14 (+2) 17 (+3)9 (-1)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Falkrunn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown feathered hat and brown clothes. Her black hair is drawn into a tight pony tail with a clover scrunchie. She has gleaming, smiling hazel eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Further she is a bit of a stoner and is frequently out of it.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Falkrunn Loderr, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)10 (+0) 6 (-2)4 (-3)
Skills Acrobatics +6, Persuasion -1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs


Alexandre Breeden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear grey tank tops with violet pants. His golden hair is singed and shortened. This amber eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Marshal business at a young age. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He has drifted from career to career and currently works as a Marshal.

Motivation: To prove his worth to the world; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Alexandre Breeden, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Star rose quartz (30 gp).


Social Check DCs


Sark Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Sellsword uniform. His brown hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: Sark lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Persistence. Bonds: Job, Attractive, Adventurer, Family. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sark Ainsworth, Male Half-Orc Sorcerer 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 8 (-1)7 (-2) 17 (+3)11 (+0)
Skills Performance +2, Religion +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs

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