Art Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is dressed in earthy colors with a pastel and yellow handkerchief worn on his right side. His whole body is exceptionally muscular. His red fur has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Art wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Antagonistic, Racist. Bonds: Immigrant, Attractive, Military. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Tûgog Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'3" and wears professional attire. His auburn hair has been sun bleached extensively. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy
Ideals: Disciplined. Bonds: Attractive, Rich, Slave, Immigrant. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Tarhun Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. He sports a flattop crest cut. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Silver chalice with lapis lazuli gems (60 gp). 1 Masterwork Uncommon Weapon.
Gurdis Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a grey vest and prefers black and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is brown and curly. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and she feels threatened by others
Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Nature. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Drifting Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, typically a more casual-formal manner. She keeps her long beige fur kept up in a rat tail. She has hazel eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: To settle down with her crush; and wants her loneliness to end
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Has a crush. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp. 1 Masterwork Musical instrument.
Bree Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman likes to wear white tank tops with green skirt. Her clothes are grease stained in places. Her white hair is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the south, but her parents moved at a very young age to the west. She worked as a nervous Crown-heir and found it very stressful. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Crown-heir
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 600 sp. A delicate brass dragon egg (40 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Georgina Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who is well dressed, constantly wearing a red suit, blue shirt, and black tie, she is not a threatening figure. Her hair, while still mostly black, has prominent grey streaks. She has gleaming, smiling amber eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved; and she is not mentally stable, and does not behave rationally
Ideals: Optimist, Logical. Flaws: Shy, Insane. Bonds: In love. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Masterwork Common Ranged Weapon.
Kansif Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses well, typically a more casual-formal manner. She has a long red ponytail with little hanging trinkets. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is frequently practicing swordplay.
History: Kansif was born the youngest of three triplets. In her 10th year, her parents were killed by a illithids raid, leaving Kansif alone in the world. After a stint in an orphanage, she was adopted. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage
Flaws: Addict. Bonds: Attractive, Enemies, Military, Family. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Jane Ashton, Female Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She wears a grey coat over a pastel low-cut shirt, and a wide-brimmed hat upon her head. She has styled her chestnut hair well, parting it to the left. Her eyes are blue.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Criminal record. Occupation: Bricklayer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 6 (-2) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
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