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NPC Generator

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Advanced [show]


Yurgunn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing colorful clothing, dressed as a Jeweler. Her tied-back hair is golden. Her ears are large.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A gifted student she started as a Masseuse, but she got bored and became a Jeweler. She has set out to sabotage the competition.

Motivation: To be a Masseuse again.

Ideals: Athletic, Artistic, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Yurgunn Eversharp, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Breastplate.


Social Check DCs


Arara Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. Her white hair, when down, is lengthy. Her gray eyes dart from person to person.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the south, but her parents moved at a very young age to the north. A freak accident while working with her Crown-heir mother left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is greedy

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Immigrant, Enemies. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Arara Arnuanna, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp. Zircon (50 gp). 1 Darkwood Shield.


Social Check DCs


Alice Law, Female Human [Permalink]

Personal [hide]

Description: This northern woman is dressed in a clean brown cloak covering her clean studded leather. Her clothes are grease stained in places. She has black hair. She has gleaming, smiling hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the south was not economically sound they moved to her current location. Due to her spouse's obsession with being a Interpreter they were divorced and she won custody of their daughter. She worked as a Mercenary, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant, Family. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Alice Law, Female Human Sorcerer 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 7 (-2)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 8
Languages Common, Celestial, Infernal, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3 Alchemist’s fire.


Social Check DCs


Bhevek Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Bhevek was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Barrister and occasionally as a mercenary.

Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Family. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Bhevek Jamjar, Male Halfling Sorcerer 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Sylvan, Dwarven
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp. 1 Everburning torch.


Social Check DCs


Cloak Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His beige fur is still thick. His fierce amber eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Cloak Treat, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)18 (+4) 7 (-2)10 (+0)
Skills Arcana +6, Perception +0
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Druidic, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 170 gp.


Social Check DCs


Hork Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. He has shaved his head bald. His amber eyes peer out from beneath his Stetson black hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Insomniac, Disease. Bonds: Attractive, Criminal record. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Hork Northcott, Male Half-Orc Sorcerer 2
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)16 (+3) 15 (+2)5 (-3)
Skills Performance -1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Elven, Draconic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 500 sp.


Social Check DCs


Leaf Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of the four houses of cards around his neck, and a kukri on his belt. His brown fur is long and unkept. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the south. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leaf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Pacifist, Optimist. Flaws: Ugly. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Leaf Of Passion, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp.


Social Check DCs


Jade Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His fur is greying and his face has many wrinkles. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Jade was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Jade Of Claws, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp.


Social Check DCs


Theodoric Trollope, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His hazel unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: Theodoric was born with his father's beautiful face. A freak accident while working with his Ploughman father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Theodoric Trollope, Male Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)6 (-2) 12 (+1)8 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. Hematite (11 gp). 1 Banded mail.


Social Check DCs

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