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NPC Generator

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Advanced [show]


Hubert Everly, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized opal on his left hand. His auburn hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hubert was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Terse. Bonds: Rich, Adventurer, Family, Immigrant. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Hubert Everly, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)8 (-1) 12 (+1)15 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Climber’s kit.


Social Check DCs


Beloril Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown feathered hat and brown clothes. With bright silver hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.

Personality: Beloril wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north. Beloril was born on a far northern island where he grew up under the tutelage of his mother, an expert Bounty Hunter. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to unite with his sister

Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Rich, Family. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Beloril Rakankrak, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 110 gp. 1 Tanglefoot bags.


Social Check DCs


Antinua Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a fine chain shirt which she covers with violet colored cloaks and clothing. She has styled her auburn hair well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Cocky and sure of herself, she believes she is the best Carpenter born in the past three hundred years. She invites people to come help in her community garden.

History: Antinua was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Carpenter job and began her own company from there.

Motivation: Sabotage a competitor; and to be a miner again

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Antinua Mundy, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. Moonstone (70 gp).


Social Check DCs


Reddlepop Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her right hand. Her black hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A deeply religious woman she believes everything happens for a reason. She plays an instrument quite well.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. While studying, she fell in love. They married and had a son. Some 6 years later her spouse died after the birth of her son. Heartbroken, Reddlepop never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To get a good night's sleep; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur, Artistic. Flaws: Insomniac. Bonds: In love, Religious. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Reddlepop Munggen, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Aura Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her yellow fur is singed and shortened. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She receives visions of the future at random moments

History: Aura lived on a farm with her mother, near the main road leading to a nearby town. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Family, Rich. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Aura Candle, Female Tabaxi Sorcerer 3
Medium (5'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 3000 sp.


Social Check DCs


Bundrigo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.

History: Born in the south to a Engraver, Bundrigo learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Flaws: Shy, Hedonist. Bonds: Attractive, Job, Adventurer. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Bundrigo Sunmeadow, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Religion +4, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 210 gp.


Social Check DCs


Bucklal Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His father raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Athletic, Optimist. Bonds: Adventurer, Nature, Family. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Bucklal Goodbarrel, Male Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Ahinar Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. She has no hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is business-like. She takes instructions and follows them to the letter. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered east to less war torn lands. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to half-orc people

Ideals: Professionalism, Optimist. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Ahinar Koehlanna, Female Elf Sorcerer 2
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)10 (+0) 17 (+3)9 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp.


Social Check DCs


Mindartis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His red hair is knotted and matted. His eyes are gray and beady.

Personality: Mindartis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Slave, In love. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Mindartis Amakiir, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs

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