Nyx Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of the four houses of cards around her neck, and a nunchaku on her belt. She has styled her blonde hair well, parting it to the right. Her eyes are gray and beady.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the south, but her parents moved at a very young age to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 90 gp. 1 Bullseye lantern.
Jacoba Brixton, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears brown painted combat armor at almost all times. She wears a colorful flower in her golden hair. Her brown eyes peer out from beneath her Stetson brown hat.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the north to a Barrister, Jacoba learned a great deal about her father's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She inherited the family business which she has now maintained for 14 years.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Cynical. Bonds: Attractive, Job. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp. 2 Tanglefoot bags.
Jarana Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is typically in her Miner uniform. Her black hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She speaks before she thinks and is too direct. She is able to fit into much smaller and tighter spaces than normal.
History: She was born several months after her mother was called into army service. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Miner responsibilities is difficult.
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Military, Poor. Occupation: Miner
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Coral (130 gp).
Kilvar Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his scythe always slung over his shoulder, and he perpetually has his scythe ready. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of a Priest, who enjoyed hunting, Kilvar was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He now owns his own business.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Racist. Bonds: Religious, Job, Nature. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp. Sardonyx (70 gp).
Leshanna Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow trousers with brown and pastel striped suspenders. She wears various colorful collared shirts. She carries with her a set of warhammers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her head has been shaved. She has a dull look in her brown eyes.
Personality: Leshanna is depressed about a lot of things. She tends to be a nihilist. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Criminal record, Religious. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Coral (60 gp). 1 Banded mail.
Pallabar Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His blonde hair is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Pallabar has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge
Flaws: Addict, Disease. Bonds: Attractive, Enemies. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp. Amber (140 gp).
Azzakh Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He has moderate length copper crest. His eyes are a pleasant gold.
Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a mountains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Shy, PTSD. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Peridot (30 gp).
Rûg Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His tied-back hair is golden. His eyes, though not visible through his cowl, are violet.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Rûg hails from a village terrorized by gnolls. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He has never given up on his painting dream.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter
Ideals: Joker, Artistic. Bonds: Attractive, Immigrant, Family, Enemies. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 4 (-3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp. 1 Smokesticks.
Darrow Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His silver hair is knotted and matted. His eyes are green and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of giants once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Tourmaline (130 gp).
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