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NPC Generator

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Advanced [show]


Uzza Victory, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. Her purple hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to make people angry or surprised. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent mother

Flaws: Antagonistic. Bonds: Criminal record, Poor, Immigrant, Family. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Uzza Victory, Female Tiefling Sorcerer 1
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 6 (-2)13 (+1)
Skills Deception +3, Medicine +0
Senses Passive Perception 8
Languages Common, Infernal, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp.


Social Check DCs


Luthra Reese, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She wears a colorful flower in her white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Luthra took refuge in the large cave and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Artistic. Bonds: Attractive, Nature. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Luthra Reese, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 8 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Draconic, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 400 gp. Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs


Baelitae Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is long and unkept. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her father. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer, Mentor. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Baelitae Sylvaranth, Female Elf Sorcerer 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 9000 cp. Rose (50 gp).


Social Check DCs


Pelt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears just a brown suit. He has done his best to style his white fur to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion

Flaws: Terse, Fearful. Bonds: Immigrant, Family, Military. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Pelt In the Morning, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +4, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Malachite (11 gp).


Social Check DCs


Laucian Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He has a red handlebar mustache and slicked back red hair. He has gleaming, smiling amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful slaver made him what he is. Laucian was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Laucian decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it; and he has decided he is irredeemable

Flaws: Shy, Impulsive. Bonds: Mentor, Criminal record, Rich. Occupation: Courier

Voice: German accent

Attributes [hide]

Laucian Siannodel, Male Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 180 gp.


Social Check DCs


Ugarth Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his greatsword. His red hair has been sun bleached extensively. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Rich. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Ugarth Alston, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 17 (+3)8 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Harbek Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His eyes are hazel and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His parents moved while he was still in utero so he is the first generation to be born here. Harbek was born on a far northern forest where he grew up under the tutelage of his father, an expert Interpreter. Since then, he has sought to make the best of life.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Justice. Bonds: Rich, Immigrant, Criminal record. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Harbek Aranore, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 60 pp.


Social Check DCs


Sweet Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. Her black fur is drawn into a tight pony tail with a cross scrunchie. Her eyes, though not visible through her cowl, are blue.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in the west, but her parents moved at a very young age to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: Attractive, Military, Immigrant, Job, Religious. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Sweet Thundercloud, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 100 gp. Jet (110 gp). Hematite (8 gp).


Social Check DCs


Oriel Coombs, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out north to avoid the crime she committed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A rival would like her out of the picture.

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Poor, Criminal record. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Oriel Coombs, Female Human Sorcerer 2
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 60 pp. 2 Holy water.


Social Check DCs

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