Makaria Blame, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is thinning but still full. Her red eyes have a joyful gleam in them most of the time.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a minor phobia of water and hates getting wet.
History: She got into the Junk Dealer business at a young age. She was an apprentice working in her mother's forge. She became a Junk Dealer soon after.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and to be a sellsword again
Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Common Melee.
Darrow Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He wears his black hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Flaws: Depressed, Disease. Bonds: Attractive, Slave, Rich. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Rezena Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a green costume with the symbols of her god on her torso. Her long gold crest is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She speaks before she thinks and is too direct. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends; and to reunite with her absent mother
Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Adventurer, Family. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp.
Morana Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is singed and shortened. She is baby faced.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is afraid of women and trembles around them
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Thea Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her white hair is matted, messy, and big. Her green eyes peer out from beneath her broad red hat.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised in a island tribe. Thea was born on a far northern island where she grew up under the tutelage of her mother, an expert Blacksmith. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Nature, Immigrant. Occupation: Blacksmith
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Old masterpiece painting (400 gp). Large well-done wool tapestry (600 gp).
Adam Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes peer out from beneath his wide-brimmed yellow hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Disciplined, Gifted. Bonds: Attractive, Poor, Criminal record. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Rhodochrosite (10 gp). 1 Masterwork Common Melee.
Tomi Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He keeps his long blonde hair kept up in a rat tail. He has hazel eyes and a red hat with a grey feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised in a white middle class family as the only child. In his 16th year, his parents were killed by a illithids raid, leaving Tomi alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and many illithids want him driven away
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Criminal record, Enemies. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Roywyn Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her chestnut hair is knotted and matted. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. As long as the job gets done she does not care how it got done.
History: She comes from a rich western family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 240 gp. 1 Masterwork Common Melee.
Jo Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She has no hair. Her eyes are blue and catlike.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality
Flaws: Ugly, Terse, PTSD. Bonds: Adventurer, Religious. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
