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NPC Generator

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Lvl.
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Advanced [show]


Adrie Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a simple tan robe with white stripes complete with hood. Her red hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Eccentric and domineering, Adrie will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Adrie was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her sister's freedom.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Family. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Adrie Mellerelel, Female Elf Sorcerer 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Aldous Digby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his grey robe and has his shortbow always slung over his shoulder. He wears a Stetson hat to hide his balding. His hazel eyes peer out from beneath his Stetson grey hat.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: Aldous was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He became a Adventurer soon after.

Motivation: To be a Fisher again; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Impulsive, Addict. Bonds: Job. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Digby, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Gunter Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He has styled his white hair well, parting it to the right. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the north. He has all his life been fascinated with music.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Pacifist, Artistic. Bonds: Mentor, Immigrant, Enemies. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Devore, Male Half-Elf Sorcerer 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 16 (+3)5 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 3200 sp.


Social Check DCs


Oblar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. He wears a feathered hat to cover his moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Oblar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a forest tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Poor, Nature. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Oblar Elderberry, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 80 pp. Amethyst (100 gp). Chrysoprase (80 gp). Malachite (7 gp).


Social Check DCs


Beloril Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey top hat and grey clothes. His golden hair is heavily combed to the left. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He became a Glassblower soon after.

Motivation: Wants a kiss.

Ideals: Philantrophist. Bonds: Has a crush, Nature, Job. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Beloril Balderk, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 180 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Miles Melancon, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is black, silky, and of moderate length. His half smiles and green eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Miles will drive conversation. He invites people to come help in his community garden.

History: He was born in a small plains village. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Extrovert, Philantrophist, Gifted. Bonds: Rich, Attractive, Nature. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Melancon, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Latbag Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is still thick. His hazel unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east, but his parents moved at a very young age to the west. Latbag was born on a far eastern desert where he grew up under the tutelage of his father, an expert Beggar. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Rich, Immigrant. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Latbag Weston, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. Amethyst (130 gp).


Social Check DCs


Vistra Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is matted, messy, and big. She wears large thick round spectacles.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She works hard and plays hard.

History: Vistra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer, Poor. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Vistra Hammerstone, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 8 (-1)12 (+1)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Ermina Ryley, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of greataxes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has slicked back brown hair. She has green eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Fighting, Disciplined, Logical, Gifted. Bonds: Adventurer. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Ermina Ryley, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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