Uadjit Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'2" and is renowned for her bright green dresses and hats. Her right hand appears badly burned and disfigured. Her gold crest is drawn into a tight pony tail with a dagger scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: A powerful necromancer made her what she is. A gifted student she started as a Marshal, but she got bored and became a Detective. She now spends her time doing works of charity.
Motivation: She is wracked by social anxiety; and to be a marshal again
Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Immigrant, Mentor. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Miles Kent, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. Miles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gifted student he started as a Barrister, but he got bored and became a Blacksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent mother.
Ideals: Artistic. Bonds: Attractive, Job, Family. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. 1 Banded mail.
Thokk Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born into a rich family. Thokk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Chain shirt.
Vonana Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her hair is long and brown with streaks of auburn, and is pulled back with small brown clips. Her otherwise smooth face is marked with small tiny scars.
Personality: She is almost excessively polite to everyone, even when angry. She also hits on women, regardless of circumstances.
History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has a crush on the local Mayor.
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Has a crush, Attractive. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Druidic, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Flame Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. He keeps his gray fur in a flapper bob. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Nature. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp. Brown-green garnet (90 gp). 2 Alchemist’s fire.
Euron Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a fancy green suit. He wears a colorful flower in his black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Euron was born in the north. At a young age he loved to build and create. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and to unite with his sister
Ideals: Optimist, Artistic, Persistence. Bonds: Attractive, Family. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp.
Tod Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is slicked back into a classic pompadour. He has several tiny amethyst earrings on each ear.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 sp.
Greethen Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black crest is unkempt and raggedy. He has red eyes and a black hat with a violet feather.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Religious, Mentor. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Sorath Passion, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Ruler. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She loves telling others what to do and how they should feel about things. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: When she was but 6 years old her parents immigrated from the south. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she feels threatened by others
Ideals: Athletic, Opinionated. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
