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NPC Generator

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Advanced [show]


Zephan Soft, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green leather gloves, a green jacket, and tight pants. His white hair is unkempt and raggedy. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Zephan lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and doesn't want to be a cook and was forced into it by his family

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Zephan Soft, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 7 (-2)16 (+3)
Skills Acrobatics +5, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Cloud Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He wears a small hat to hide his balding. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Cloud does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Insane, Depressed. Bonds: Attractive, Military, Rich. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Cloud Candle, Male Tabaxi Sorcerer 3
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Bloodstone (70 gp). Black pearl (500 gp).


Social Check DCs


Oriax Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is kept up in a ponytail inside a wide-brimmed hat. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered west to less war torn lands. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Shy, PTSD. Bonds: Guardian. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Oriax Sanity, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 370 gp. 1 Magnifying glass.


Social Check DCs


Wobbles Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries warhammers. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: Wobbles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wobbles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Wobbles Nackle, Male Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1200 sp.


Social Check DCs


Enidda Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her golden hair is lengthy and is close to two feet long. She has brown eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 4 years old her parents immigrated from the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Religious, Immigrant. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Enidda Folkor, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Windy Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a blue scarf. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her red fur in a pixie cut. Her eyes, though not visible through her cowl, are hazel.

Personality: Windy speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great joy in being the best Mortician in town.

History: She comes from a rich southern family. She worked as a nervous Mortician and found it very stressful. She tends to her Mortician job now, and dutifully fulfills any obligations she has.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Impeccable. Bonds: Attractive, Job, Rich. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Windy Hummingbird, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 10000 cp. 1 Half-Plate.


Social Check DCs


Karg Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His blonde hair has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Karg was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He struck the Junk Dealer job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a tanner again

Ideals: Persistence, Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Karg Soames, Male Half-Orc Sorcerer 3
Medium (6'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)9 (-1) 13 (+1)4 (-3)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Fire opal (800 gp). Aquamarine (700 gp). Rich purple corundum (800 gp).


Social Check DCs


Xanaphia Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.

Motivation: She is content; and she seems to be bored by most things

Ideals: Persistence. Flaws: Insane, Shy, Mundane. Bonds: Rich. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Xanaphia Caerdonel, Female Elf Sorcerer 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Lance Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He wears a feathered hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: Lance was born in the north. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted, Persistence, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Lance Yeardley, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp.


Social Check DCs

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