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NPC Generator

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Advanced [show]


Nija Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her hair is greying and her face has many wrinkles. Her black unseeing eyes seem to look past you.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Around other people she will do her best to conceal her emotions and appear jolly.

History: Nija was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Passionate. Flaws: Disease, Shy. Bonds: Poor, Religious. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Nija Obscure, Female Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tatyan Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears baggy black pantaloons and a white scarf. Her gold crest, when down, is lengthy. Her eyes are red.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She now owns her own business.

Motivation: Doesn't want to be a Laborer and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Joker. Flaws: Hedonist. Bonds: Military, Job, Family. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Tatyan Baharoosh, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His beige fur has been sun bleached extensively. His green eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 4 years old his parents immigrated from the west. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Persistence, Justice. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Sun In the Wind, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 15 (+2)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp.


Social Check DCs


Myathethil Berevan, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a worn and beaten armor. With wild brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She has a massive crush on the younger sibling of the Spy who has hired her part-time. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She's in love; and to settle down with her crush

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Has a crush, In love. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Myathethil Berevan, Female Elf Sorcerer 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)11 (+0) 18 (+4)13 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Thomas Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He has shaved his head bald. He has gleaming, smiling hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Adventurer, Enemies. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Thomas Wallace, Male Half-Elf Sorcerer 3
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs


Faran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a red shirt with thin black vertical stripes and yellow pants. With bright silver hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Addict, Disease. Bonds: Slave, Immigrant, Adventurer. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Faran Fastfoot, Male Halfling Sorcerer 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)8 (-1) 11 (+0)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amber (80 gp).


Social Check DCs


Frug Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He dresses in collared shirts and wears a proper scarf over his head. His white hair is greasy and uncared for. This blue eyed northerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against goblins; and revenge

Ideals: Fighting. Flaws: Ugly, Greedy, Disease. Bonds: Enemies. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Frug Fiddlefen, Male Gnome Sorcerer 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Terran, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Ida Quinton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She sports brown long hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She invites people to come help in her community garden.

History: Ida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She then took over the family business and is one of the better Map Maker for hire.

Motivation: To be a Stableman again.

Ideals: Philantrophist. Flaws: Addict, Racist. Bonds: Poor, Job. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Ida Quinton, Female Human Sorcerer 2
Medium (4'10") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)10 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 160 pp.


Social Check DCs


Trym Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is typically in her Carpenter uniform. She has done her best to style her blonde hair to look like a famous performer. She wears crescent spectacles with a black brim.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it.

Bonds: Job, Criminal record, Rich, Nature. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Trym Warmwater, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 sp. Lapis lazuli (15 gp). 1 Half-Plate.


Social Check DCs

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