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NPC Generator

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Advanced [show]


Hirrathak Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His long gold crest is drawn into a two foot long braid. His eyes are red.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: Hirrathak was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Fearful. Bonds: Guardian, Poor, Adventurer. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hirrathak Esstyrlynn, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp.


Social Check DCs


Elegant In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His beige fur is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he's looking for his big break

Flaws: Addict, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elegant In the Morning, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. Lapis lazuli (9 gp).


Social Check DCs


Radomir Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blonde and curly. His eyes are violet and catlike.

Personality: He has always had a great fascination with Dwarven culture. He would rather hide behind his crafts than deal with other people.

History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Halfling conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Nature. Occupation: Tanner

Voice: German accent

Attributes [hide]

Radomir Tosscobble, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 8 (-1)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Mantus Rage, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green tunic with brown highlights, and long pastel pants that bunch up around his shoes. He wears his silver hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a necromancer, Mantus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Opinionated, Professionalism. Bonds: Attractive, Mentor, Adventurer, Enemies. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Mantus Rage, Male Tiefling Sorcerer 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)11 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Jade (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eran Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She prefers to wear red pants and tee shirts, and her gloved hand is found clutching a hammer. Her black hair is thinning but still full. Her eyes are a pleasant blue.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Immigrant, Poor. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Eran Smoothhands, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 pp. Brass mug with jade inlays (100 gp).


Social Check DCs


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear white tank tops with grey pants. He is an epitome of beauty. He has wavy golden hair. His brown eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the south to a Shepherd, Ombul learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Job. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Ombul Strongbones, Male Halfling Sorcerer 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 3100 sp.


Social Check DCs


Kipper Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear tan tank tops with blue pants. His tied-back hair is black. This gray eyed southerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Detective business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 10 years.

Motivation: Seeks redemption; and money/treasure

Flaws: Shy, Insane. Bonds: Criminal record, Job, Rich. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Kipper Cobblelob, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 pp. 3 Smokesticks.


Social Check DCs


Verna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'9" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her right leg appears badly burned and disfigured. Her long auburn hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is fixated on the number 48. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the south to a Beggar, Verna learned a great deal about her father's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She struck the Beggar job and began her own company from there.

Motivation: Further expansion of business; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Impulsive. Bonds: Job, Mentor. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Verna Warmwater, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 6 (-2)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnome, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 2000 cp.


Social Check DCs


Mishann Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She wears a green armored body suit, with a simple blue line shooting up and back down. Her copper crest is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are likewise red. Her teeth are white and perfect.

Personality: Always inclined to offer people food she seems plenty friendly. She also hits on women, regardless of circumstances.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to get laid; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Religious. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Mishann Daardendrian, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 13000 cp. Deep green spinel (40 gp). Chrysoberyl (40 gp). Amethyst (40 gp).


Social Check DCs

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