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NPC Generator

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Advanced [show]


River Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with yellow socks and a vest with buckled shoes. Her beige fur is singed and shortened. Her eyes, though not visible through her cowl, are copper.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

River Hummingbird, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 190 gp. Coral (70 gp). Malachite (16 gp).


Social Check DCs


Azza Trust, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time, and she perpetually has her crossbow ready. Her blue hair is knotted and matted. Her black eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: To share knowledge with the world.

Ideals: Fighting, Optimist, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Azza Trust, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. 1 Chain shirt.


Social Check DCs


Oblar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is smooth and relatively long. This blue eyed northerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Fearful. Bonds: Adventurer, Religious, Immigrant. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Oblar Deephollow, Male Halfling Sorcerer 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 40 gp. 4 Tanglefoot bags.


Social Check DCs


Crampernap Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a tan and brown handkerchief worn on his right side and is in decent physical shape. His head has been shaved. His green eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Crampernap does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a criminal king-pin and mafia family He married young, but lost his spouse to dire rats. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Depressed. Bonds: Religious, Military, Criminal record, Enemies. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Crampernap Cobblelob, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Giant, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp.


Social Check DCs


Enna Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in tan turtlenecks beneath a grey coat with red slacks. She has dyed her greying red hair a little too much giving a sharp red color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to make people angry or surprised. Enna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered writing. She now mingles about in high society.

Motivation: To reunite with her absent father; and she is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Enna Xistsrith, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. 2 Alchemist’s fire.


Social Check DCs


Arumawann Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is auburn. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arumawann is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the west. A few years later when the east was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against giants; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Arumawann Loofollue, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Quelenna Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She dresses well, typically a more casual-formal manner. Her auburn hair is drawn into a tight pony tail with a card scrunchie. She is very pretty but has cold, dead eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She served in the navy to pay for her family's outstanding loans. Her father had invested heavily in several trade routes and wanted her to inherit them. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Passionate, Justice. Bonds: Attractive, Military, Rich. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Quelenna Ofandrus, Female Elf Sorcerer 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Athletics -1, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 1 Everburning torch. 1 Everburning torch. 2 Smokesticks.


Social Check DCs


Guy Carlyle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting brown shirt and pants. He is an epitome of beauty. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Mercenary, Guy learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: He would like to get married and retire; and to be a barber again

Ideals: Impeccable. Bonds: Attractive, Has a crush, Slave, Job. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Carlyle, Male Human Sorcerer 2
Medium (6'6") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 340 gp.


Social Check DCs


Sun Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'1", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white fur has been sun bleached extensively. His eyes are a pleasant green.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a wizard, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Professionalism, Optimist. Bonds: In love, Mentor, Rich. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Sun Wing, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs

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