Adrex Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His blue crest is greasy and uncared for. His eyes are gold and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted divine powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter
Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
Vepar Random, Female Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is wearing a perfectly clean shirt and pair of pants. Her long purple hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a criminal king-pin and mafia family Cursed with unlife at a very young age, Vepar has worked very hard to control her curse. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To protect her home; and she's looking for her big break
Flaws: Disease. Bonds: Attractive, Job, Adventurer, Criminal record, Guardian. Occupation: Slave Trader
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp.
Uraim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is dressed in a clean grey cloak covering his clean studded leather. His red hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His religion dominates his actions.
Flaws: Ugly, Greedy, Insane. Bonds: In love, Religious. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Findex Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" western woman, she wears light armors faded through time and improper care. Her rusty crest is lengthy. Her eyes are red and beady.
Personality: She is fixated on the number 87. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Energy wise she seems alert and responsive.
History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Ugly, Insane, Racist. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Ruloth Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. Her silver crest, when down, is lengthy. Her gold eyes are passionate and lively.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Find a way to reverse the transformation of her brother; and she is greedy
Ideals: Opinionated. Flaws: Secretive. Bonds: Attractive, Slave, Rich, Family. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 130 gp. Moss agate (13 gp).
Sarah Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'9" and wears a yellow collared shirt and white skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She has slicked back auburn hair. She has violet eyes and a yellow hat with a white feather.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her job bores her to no end. She has decided to make it more interesting.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Sarah was born on a far eastern forest where she grew up under the tutelage of her father, an expert Sailor. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Artistic. Flaws: Terse. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Geoffrey Clapham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His hair is silver and curly. His eyes are hazel and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.
History: Geoffrey was born the youngest of three triplets. A few years later when the north was not economically sound they moved to his current location. He has worked as a Navigator like his mother before him.
Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Professionalism. Bonds: Attractive, Job, Family, Immigrant. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. 1 Banded mail.
Thar Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, white cloak. He has auburn hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.
History: He got into the Detective business at a young age. He worked as a nervous Detective and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality
Flaws: Antagonistic, Secretive, Insane. Bonds: Adventurer, Job. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Zaffrab Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. He has done his best to style his chestnut hair to look like a famous performer. His eyes are a pleasant gray.
Personality: While he acts the brute, he is far gentler than he would appear. He can't help but pocket interesting objects he comes across
History: Born to a pair of adventurers, Zaffrab grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Bonds: Rich, Immigrant, Criminal record, Adventurer. Occupation: Carpenter
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jet (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
