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NPC Generator

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Advanced [show]


Gurdis Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple brown robe with green stripes complete with hood. Her golden hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing herself, she comes off as nervous. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: The child of western immigrants she idolized her mother. A gifted student she started as a Animal Trainer, but she got bored and became a Spy. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has comitted a past crime that haunts her to this day; and wants to open a new tavern

Flaws: Shy, Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Gurdis Trollbleeder, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 20 (+5)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Jocelyn Cromwell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His moppish white hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in scythe use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Jocelyn Cromwell, Male Human Sorcerer 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp. Chrysoberyl (60 gp). 2 Holy water.


Social Check DCs


Quilla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many brown ritualistic tattoos. She wears baggy blue pantaloons and a brown scarf. She keeps her red hair in a flapper bob. She has a tattooed face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Energy wise she seems alert and responsive.

History: A powerful necromancer made her what she is. She was taken from her home at a very young age. She tends to her Spy job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she seems to be bored by most things

Ideals: Professionalism. Flaws: Mundane. Bonds: Job, Mentor, Slave. Occupation: Spy

Voice: Whispers

Attributes [hide]

Quilla Ironhide, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)5 (-3) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp.


Social Check DCs


Bertram Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his white hair up. He has hazel eyes and a brown hat with a grey feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 9 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Passionate, Impeccable. Bonds: Family, Job, In love. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Bertram Cholmondeley, Male Human Sorcerer 2
Medium (5'2") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


Vanuath Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears light armors faded through time and improper care. His clothes are grease stained in places. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Vanuath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He left for the north, certain he would find work there.

Motivation: A rival would like him out of the picture; and money/treasure

Ideals: Disciplined. Bonds: Poor, Immigrant, Attractive. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Vanuath Radcliffe, Male Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Tarhun Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. He has dyed his greying gold crest a little too much giving a sharp gold color. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur, Disciplined, Artistic. Flaws: Shy. Bonds: Religious. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Tarhun Zzzxaaxthroth, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)8 (-1) 15 (+2)15 (+2)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Gormogord Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" northern man, he wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is long and black with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is a logical person and will generally grow upset if things defy logic and science.

History: Gormogord was born in the north. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has never given up on his dancing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Logical, Persistence, Artistic. Flaws: Racist. Bonds: Religious. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Gormogord Thorngage, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)18 (+4) 10 (+0)14 (+2)
Skills Investigation +6, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Orc, Undercommon, Auran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: Just what you see.


Social Check DCs


Serpent Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and tends to wear a pastel poncho over her likewise colored trousers and shirt. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her yellow eyes are slightly larger than normal.

Personality: She is fixated on the number 31. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Serpent has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep

Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Religious. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Serpent Timber, Female Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears bulky violet painted plate armor, and sports empty pouches on his belt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. This blue eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gilbert was raised in a hard working conservative environment. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Half-Elven people; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Hedonist, Racist. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert LaHood, Male Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 7
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 3000 sp. Amber (90 gp). 1 Masterwork Common Melee.


Social Check DCs

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