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NPC Generator

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Advanced [show]


Naamah Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her Stetson hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. The war was a terrible time for her, and Naamah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. When Naamah reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and a strong sense of loyalty to gnomish people

Flaws: Ugly, Racist, Depressed. Bonds: Military. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Naamah Ecstasy, Female Tiefling Sorcerer 4
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Gadreel Muse, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a green tunic with yellow highlights, and long grey pants that bunch up around her shoes, she is not a threatening figure. She keeps her long red hair kept up in a rat tail. Her black eyes peer out from beneath her feathered green hat.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and to unite with her brother

Bonds: Attractive, Family, Rich, Immigrant, In love. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Gadreel Muse, Female Tiefling Sorcerer 2
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 210 gp. Azurite (12 gp). Black pearl (600 gp). Red-brown spinel (50 gp).


Social Check DCs


Wrenn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He keeps his auburn hair in a flapper bob. He has hazel eyes and a tan hat with a white feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and retire the richest man in the north

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Wrenn Gobblefirn, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp. Pink pearl (70 gp).


Social Check DCs


Dean Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a criminal king-pin and mafia family He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Criminal record, Nature. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Dean Goltorah, Male Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 17 (+3)8 (-1)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Leaf In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He usually wears his pastel robe and has his longbow always slung over his shoulder. He has moderate length red fur. His eyes are a pleasant green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: Leaf lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Shy. Bonds: Family, Adventurer, Job. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Leaf In the Storm, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Wobbles Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wobbles took refuge in the old dungeon and found the beat up trident and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Miner

Voice: Stutters

Attributes [hide]

Wobbles Gummen, Male Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)14 (+2) 6 (-2)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Auran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 pp.


Social Check DCs


Kipper Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a tan collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His auburn hair, when down, is lengthy. He has hazel eyes.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his singing dream.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Kipper Nackle, Male Gnome Sorcerer 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp.


Social Check DCs


Mozikth Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and tan robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has moderate length black crest. His eyes are red.

Personality: He is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Mozikth lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Criminal record, Family, Job, Adventurer. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Mozikth Dhyrktelonis, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)6 (-2) 7 (-2)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp.


Social Check DCs


Ghesh Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He keeps his rusty crest in a pixie cut. His eyes are red and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful necromancer made him what he is. He worked as a nervous Guard and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He uses money and sex appeal to get what he needs; and to reunite with his old friends

Bonds: Attractive, Job, Rich, Mentor, Adventurer. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ghesh Phrahdrandon, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs

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