Rieta Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'11" northern woman, she wears tight fitting clothing which further accentuates her frame. Her silver hair is lengthy and is close to two feet long. She has gleaming, smiling red eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting, Gifted, Optimist. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 19 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Sylvan, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Don Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries a battered trident and tarnished scythe as well. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green unseeing eyes seem to look past you.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.
History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Unemployed father left him crippled. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Philantrophist. Flaws: Disease, Insane. Bonds: Poor. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Gimble Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His black hair is lengthy and is close to two feet long. He has several tiny opal earrings on each ear.
Personality: This man loves music and to teach people music more than just about anything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Artistic. Bonds: Attractive, Rich, Family. Occupation: Priest
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp.
Thervan Mystralath, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large tan mantle and cape that has been intricately interwoven into his blue robe. He keeps his black hair in a flapper bob. His eyes are violet and he is always smoking a pipe.
Personality: Thervan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety.
Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp. 1 Thunderstones.
Enidda Reese, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her whole body is exceptionally muscular. She wears her white hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born on a small isolated farm. She worked as a nervous Sculptor and found it very stressful. She left for the east, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Immigrant, Job, Nature. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Brakka Hastings, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. Her chestnut hair is long and unkept. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born in a small plains village. Her father took her hunting and taught her how to get in the mind of other creatures. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Revenge; and wants to open a new tavern
Flaws: Ugly. Bonds: Job, Family, Nature, Criminal record, Enemies. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
Rosamund Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is dressed in earthy colors with a violet and grey handkerchief worn on her left side. She has no hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is witty, but her monotone delivery comes off as unnerving She is able to fit into much smaller and tighter spaces than normal.
History: From birth she was tutored by a cruel and relentless mentor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted psionic powers by her dying brother.
Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and she is a bit of a kleptomaniac
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Mentor, Criminal record, Job. Occupation: Cartwright
Voice: German accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Bulzo Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: An older man who prefers to wear flannel, he is not a threatening figure. He keeps his white hair in a flapper bob. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He then took over the family business and is one of the better Hunter for hire.
Motivation: To end his boredom; and further expansion of business
Ideals: Gifted. Flaws: Disease, Shy, Mundane. Bonds: Job. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Good lock.
Hugh Colby, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his auburn hair in a flapper bob. His violet eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born at the edge of vast desert. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: He is unsatisfied with his job; and to be a server again
Ideals: Impeccable, Gifted. Bonds: Poor, Job, Nature. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
