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NPC Generator

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Advanced [show]


Jocelyn Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Optimist, Professionalism. Bonds: Nature, Job, Guardian. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Jocelyn Eastaughffe, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Ulla Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue coat over a black low-cut shirt, and a wide-brimmed hat upon her head. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is chestnut and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily eccentric. She also has developed a complete distrust of the Ploughman profession.

History: Ulla lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She got away from her former life and has fallen to alcoholism.

Motivation: She is wracked by social anxiety; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Addict, Fearful. Bonds: Job, Family. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Ulla Ningel, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp. 1 Breastplate.


Social Check DCs


Merihim Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His eyes are likewise silver. His teeth are white and perfect.

Personality: He has always had a great fascination with Dragonborn culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Jeweler, who enjoyed hunting, Merihim was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to reunite with his old friends

Ideals: Logical. Flaws: Racist. Bonds: Adventurer, Attractive, Nature. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Merihim Dread, Male Tiefling Sorcerer 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 11 (+0)18 (+4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Chalcedony (40 gp).


Social Check DCs


Mella Dukakis, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a yellow vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her yellow boots flare out at the collars. With wild white hair. She has blue eyes.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shipwright arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She got away from her former life and has fallen to alcoholism.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Racist, Addict. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Mella Dukakis, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp. Chrysoberyl (100 gp). 1 Banded mail.


Social Check DCs


Quick Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her fur is white and curly. Her amber unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Quick enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Disease, Selfish, Hedonist. Bonds: Attractive, Military. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Quick Of Ebony, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Crampernap Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he tends to wear a large blue jacket. His brown hair is cut jaggedly and amateurishly. His amber eyes are passionate and lively.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Crampernap was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: He is unsatisfied with his job; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur. Bonds: Job, Attractive, Debt. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Crampernap Fiddlefen, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 9 (-1)5 (-3)
Skills Nature +3, Performance -1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Kilvar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears baggy brown pantaloons and a blue scarf, he is not a threatening figure. He sports a flattop hair cut. His amber eyes peer out from beneath his feathered brown hat.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Kilvar was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. Some 5 years later his spouse died after the birth of his son. Heartbroken, Kilvar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Nature, In love. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Kilvar Loderr, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 17000 cp.


Social Check DCs


Chad Clare, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of bows on his belt, each one with a opal on the hilt. His red hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Chad Clare, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (800 gp). Solid gold idol (800 gp).


Social Check DCs


Gorgûm Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair and beard is wavy and long. He has brown eyes and a white hat with a blue feather.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Dwarven compassion; and to get a good night's sleep

Ideals: Opinionated. Flaws: Racist, Disease, Insomniac. Bonds: Attractive. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Gorgûm Yardley, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp.


Social Check DCs

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