Nim Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his falchion. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Nim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Opinionated, Gifted. Flaws: Emotional, Mundane. Occupation: Bowyer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Ellyjoybell Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is tall, broad shouldered and powerfully built. Her blonde hair has been sun bleached extensively. Her half smiles and brown eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. She can't help but pocket interesting objects she comes across
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Servant, but she got bored and became a Gardener. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC; and balancing her hectic life and new gardener responsibilities is difficult
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. Deep green spinel (130 gp).
Geoffrey Sharps, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tight fitting brown shirt and pants. His golden hair is knotted and matted. He has gleaming, smiling gray eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with finding treasure.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Server
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 40 gp.
Silvo Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears red painted combat armor at almost all times, he is not a threatening figure. His hair is red and curly. His face is scarred and worn.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Engraver
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 160 gp. 1 Masterwork Uncommon Weapon.
Akta Quest, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple black robe with blue stripes complete with hood. Her blue hair has been sun bleached extensively. She wears a mask on her face.
Personality: Her tongue was cut out and she uses sign language. She is frequently practicing swordplay.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved out north to avoid the crime she committed. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: To unite with her sister; and marry her sister to traveling adventurers
Flaws: Disease. Bonds: Military, Criminal record, Adventurer, Family. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Masterwork Common Melee.
Elama Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing the road beaten gear of a warrior. Her moppish brown hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has always had a great fascination with Half-Elven culture. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Elama hails from a village terrorized by orcs. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by orcs. Elama was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Someone believes her a fraud; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Racist, Antagonistic. Bonds: Enemies, Religious. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 800 sp.
Senteq Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is well dressed, constantly wearing a blue suit, white shirt, and black tie. His clothes are grease stained in places. His chestnut hair is knotted and matted. He has gleaming, smiling green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.
History: He was born to a criminal king-pin and mafia family His psionic abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Opinionated, Gifted. Bonds: Poor, Immigrant, Criminal record. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 4 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1000 sp. 1 Masterwork Common Melee.
Gorbundus Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered green stockings. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. His brass crest, when down, is lengthy. His half smiles and red eyes are beguiling and draw you in.
Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Gorbundus was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gorbundus's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gorbundus and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 17 (+3) | 10 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp.
Brakka Astley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a white vest and prefers green and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a hunchback. She wears her chestnut hair down. She wears an eyepatch.
Personality: Brakka is depressed about a lot of things. She tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born on a small isolated farm. Brakka liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels kind of lost in life; and she is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Ugly, Depressed, Insane. Bonds: Nature. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
