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NPC Generator

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Advanced [show]


Mugrunden Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears just a green suit. His whole body is exceptionally muscular. He has no crest. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Ugly, Shy, Insane. Bonds: Immigrant, Criminal record. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Mugrunden Baharoosh, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)4 (-3) 11 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 pp.


Social Check DCs


Balimaar Abram, Male Human [Permalink]

Personal [hide]

Description: This man has a large grey mantle and cape that has been intricately interwoven into his white robe, and sports empty pouches on his belt. He sports a flattop hair cut. His eyes, though not visible through his cowl, are gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been a successful dealer in antiques buying low and selling high.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his relatives are trying to arrange a marriage

Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Balimaar Abram, Male Human Sorcerer 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp.


Social Check DCs


Simon Morton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a grey collared shirt and red pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His long brown hair is drawn into a two foot long braid. He has gleaming, smiling green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Optimist, Gifted. Flaws: Addict, Mundane. Bonds: Family. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Simon Morton, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Marlee, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is lengthy and is close to two feet long. His green unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Weaver for hire.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Job. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Kody Marlee, Male Human Sorcerer 2
Medium (6'4") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 260 gp.


Social Check DCs


Percival Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and black. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Percival is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful brothel owner made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Many orcs want him driven away; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Mentor, Rich, Enemies. Occupation: Navigator

Voice: German accent

Attributes [hide]

Percival Wellington, Male Human Sorcerer 2
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. Red garnet (40 gp). Amethyst (40 gp).


Social Check DCs


Quarion Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tan shirt with thin green vertical stripes and brown pants. He sports a long white beard, and similarly colored long hair. His eyes are gray and beady.

Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 8 years old his parents immigrated from the west. Quarion was born on a far western plains where he grew up under the tutelage of his father, an expert Cartwright. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he would like to get married and retire

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Quarion Selevarun, Male Elf Sorcerer 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. Jasper (40 gp). Red-brown spinel (150 gp). Lapis lazuli (16 gp).


Social Check DCs


Margery Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a yellow shirt with thin pastel vertical stripes and grey pants. Her golden hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Margery was left her father's suit of armor and trained in its use and care. She has worked as a Beggar like her father before her.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Military. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Margery Xistsrith, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp.


Social Check DCs


Randal Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His golden hair is long and unkept. His eyes are a pleasant hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Randal reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.

Motivation: A deep hatred of dire rats; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Criminal record, Enemies. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Malcolms, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp. An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Rivaan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His gold crest is thinning but still full. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can't help but pocket interesting objects he comes across

History: Gifted from a young age, Rivaan studied abroad. A gifted student he started as a Mercenary, but he got bored and became a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Criminal record, Job. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Rivaan Kimbatuul, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs

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