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NPC Generator

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Advanced [show]


Finellen Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her red hair up. Her gray eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Gardener, but she was a colossal failure. She became a Bather soon after.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Enemies, Rich, Job. Occupation: Bather

Voice: Stutters

Attributes [hide]

Finellen Morigak, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. 1 Simple lock.


Social Check DCs


Sarai Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She tends to wear a white poncho over her likewise colored trousers and shirt. She keeps her silver hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: Aggressive, abrasive, and angry, Sarai embodies much of what other species detest in the Halflings. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the east her family was never financially stable. Through the years after Sarai was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Sarai's father didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better kind of golem.

Motivation: Marry her sister to traveling adventurers; and she's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer, Family. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Sarai Wiseacre, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. 1 Everburning torch.


Social Check DCs


Gillyd Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She prefers to wear flannel, marred by teas. She has moderate length blonde hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in a small island village. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wishes to resurrect an old love; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Addict, Shy. Bonds: In love, Nature. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Gillyd Deepdelver, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 110 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Banded mail.


Social Check DCs


Cloak Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it, and carries greatswords. His lavender fur is long and unkept. His ears are large.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Cloak Candle, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 15 (+2)18 (+4)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Adam Payton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a brown suit. His golden hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Adam will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Extrovert, Artistic. Bonds: Attractive, Rich, Adventurer. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Adam Payton, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp. Lapis lazuli (5 gp). 3 Alchemist’s fire.


Social Check DCs


Elegant In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. He keeps his lavender fur in a pixie cut. He has copper eyes and a brown hat with a green feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Slave, Rich, Nature, Criminal record. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elegant In the Morning, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp.


Social Check DCs


Azzakh Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His crest is silver and curly. He has a dull look in his gold eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Azzakh Skaarzborroosh, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Verna Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a red collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt, marred by teas. Her white hair is cut short with large spiked bangs in the front. She has violet eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Verna was born the youngest of three triplets. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their daughter. She worked as a Tanner, and she later adopted a second daughter.

Motivation: To unite with her brother; and she is terrified, and will act out of fear

Flaws: Ugly, Shy, Forgetful, Fearful. Bonds: Family. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Verna Stonebridge, Female Halfling Sorcerer 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Susannah Darby, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. She sports black long hair. She has several tiny ruby earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tailor arts, while her mother instructed her in etiquette, music and courtly manner. In her youth she was a Sage, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has been saving her money to try and buy her sister's freedom.

Motivation: She's looking for her big break.

Ideals: Fighting. Flaws: PTSD. Bonds: Rich, Nature, Adventurer, Family. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Susannah Darby, Female Human Sorcerer 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 13 (+1)5 (-3)
Skills Arcana +1, Intimidation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Moss agate (8 gp).


Social Check DCs

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