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NPC Generator

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Advanced [show]


Nimble In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fancy pastel dress, and she perpetually has her greataxe ready. Her fur is cinnamon and curly. She has a dull look in her copper eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Nimble liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and someone believes her a fraud

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Nimble In Woods, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Halfling, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 240 gp. 1 Masterwork manacles.


Social Check DCs


Amnon Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears bulky black painted plate armor, he is not a threatening figure. His dark red hair is smooth and relatively long. His red eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich northern family. Amnon was born on a far northern forest where he grew up under the tutelage of his mother, an expert Bricklayer. He left for the north, certain he would find work there.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Amnon Mercy, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Roger Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean violet cloak covering his clean studded leather. He has wavy silver hair. His eyes are violet and beady.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Roger hails from a village terrorized by drow. In his 17th year, his parents were killed by a drow raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Roger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Athletic, Logical. Flaws: Ugly, Forgetful. Bonds: Enemies. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Roger Woodhouse, Male Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Auran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 90 pp. Silver comb with moonstones (200 gp). 1 Masterwork studded leather.


Social Check DCs


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright white hair and a scraggly beard. His eyes are blue and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a Gardener, his mother struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After a long history of fighting, Anverth and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Anverth Gummen, Male Gnome Sorcerer 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)5 (-3) 4 (-3)13 (+1)
Skills Acrobatics +5, Arcana -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jebeddo Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He likes to wear ponchos typically of a light blue in addition to tight pants. He has a hunchback. His hair is cut close to his head. He has blue eyes and a blue hat with a yellow feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a necromancer, Jebeddo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Barrister; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Mentor, Slave. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Jebeddo Welber, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Athletics -1, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. An abacus with copper, silver and gold markers (90 gp).


Social Check DCs


Sekhmet Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is wearing a perfectly clean shirt and pair of pants. Her clothes are grease stained in places. She keeps her blue hair in a flapper bob. This silver eyed easterner is not easily forgotten.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Sekhmet was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Sekhmet's father didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.

Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion

Flaws: Racist, Antagonistic. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Sekhmet Harmony, Female Tiefling Sorcerer 2
Medium (4'9") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)11 (+0) 15 (+2)10 (+0)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 500 sp.


Social Check DCs


Brottor Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His eyes are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the west. Through the years after Brottor was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Brottor's mother didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brottor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Brottor Daraln, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp. Lapis lazuli (11 gp).


Social Check DCs


Orryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long red hair kept up in a rat tail. His brown eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. The war was a terrible time for him, and Orryn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Orryn took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Military, Nature. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Orryn Tarkelby, Male Gnome Sorcerer 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2900 sp.


Social Check DCs


Oriff Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a grey shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her hair is cut close to her head. Her blue eyes are slightly larger than normal.

Personality: Abrasive and pushy, she has a hard time making friends. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved from fad to fad and when she turned 15 she discovered singing. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to find somewhere to settle down

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Oriff Loderr, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. White pearl (130 gp). 1 Simple lock.


Social Check DCs

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