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NPC Generator

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Advanced [show]


Ootah Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her brown robe. She has white hair. Her thin eyebrows rest above her beady hazel eyes.

Personality: She will rave to anyone who will listen. She has a habit of throwing herself into exceedingly dangerous situations.

History: She got into the Mercenary business at a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: To prove her worth to the world; and to be a tailor again

Flaws: Ugly, Insane, Impulsive. Bonds: Job, Rich. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Ootah Hallewell, Female Half-Orc Sorcerer 3
Medium (5'0") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)2 (-4) 16 (+3)7 (-2)
Skills Performance +0, Religion -2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 100 gp.


Social Check DCs


Gruk Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man has a large white mantle and cape that has been intricately interwoven into his red robe. His chestnut hair is lengthy. His eyes are green.

Personality: Aggressive, abrasive, and angry, Gruk embodies much of what other species detest in the Half-Orcs. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered west to less war torn lands. After a long history of fighting, Gruk and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Logical, Entrepeneur. Flaws: Antagonistic, PTSD. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Gruk Dalton, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)16 (+3) 7 (-2)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 8
Languages Common, Orc, Sylvan, Gnoll, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 pp.


Social Check DCs


Nutae Fasharash, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. Nutae was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nutae decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Military, Criminal record. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Nutae Fasharash, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. 1 Bullseye lantern.


Social Check DCs


Mozû Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. He has wavy brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Mozû would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Military, Nature. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Mozû Clifford, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Peridot (30 gp).


Social Check DCs


Felgrat Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a black costume with the symbols of the four houses of cards on his torso, he is not a threatening figure. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. He uses divination through singing.

History: Born in the west to a Mortician, Felgrat learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He inherited the family business which he has now maintained for 4 years.

Motivation: Further expansion of business; and to unite with his sister

Ideals: Gifted. Flaws: Addict. Bonds: Has a crush, Job, Family. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Felgrat Atterton, Male Half-Orc Sorcerer 3
Medium (6'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)8 (-1) 9 (-1)7 (-2)
Skills Investigation +1, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs


Theobald Kendall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a brown and red robe with the hood down. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker. Flaws: Insane. Bonds: Poor, Adventurer, Mentor. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Theobald Kendall, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)6 (-2) 10 (+0)18 (+4)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kabbarg Kendall, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears a white coat over a black low-cut shirt, and a small hat upon her head. Her head has been shaved. Her face is scarred and worn.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kabbarg is combative with any and all who dare try her patience in the slightest.

History: She was raised in a desert tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Kabbarg Kendall, Female Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Griselda Warwick, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Hunter does. Her black hair is thinning but still full. Her eyes are blue and catlike.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was taken from her home at a very young age. She now owns her own business.

Motivation: To be a Actor again; and expand her business

Ideals: Artistic. Flaws: Terse, Secretive. Bonds: Job, Slave. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Griselda Warwick, Female Human Sorcerer 3
Medium (4'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2400 sp. 1 Average lock. 1 Climber’s kit.


Social Check DCs


Sybil Preston, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is cut jaggedly and amateurishly. She has several tiny aquamarine earrings on each ear.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sybil took refuge in the old dungeon and found the beat up glaive and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants revenge against orcs.

Flaws: Impulsive. Bonds: Attractive, Rich, Enemies, Nature. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Sybil Preston, Female Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp.


Social Check DCs

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