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NPC Generator

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Advanced [show]


Ella Windsor, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She is portly but not overly obese. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: This woman loves painting and to teach people painting more than just about anything. She plays an instrument quite well.

History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Some 10 years later her spouse died after the birth of her son. Heartbroken, Ella never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She has a crush on the local Armorer; and wants a kiss

Ideals: Artistic. Bonds: Nature, In love, Has a crush. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Ella Windsor, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)10 (+0) 6 (-2)10 (+0)
Skills Intimidation +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 3 Thunderstones.


Social Check DCs


Geoffrey Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet trousers with green and tan striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a long brown beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: To get a good night's sleep; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Disciplined. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Holland, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Deep green spinel (90 gp).


Social Check DCs


Dondon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Dondon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Dondon lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Athletic. Bonds: Enemies, Family, Military, Has a crush. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dondon Glenfellow, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1400 sp. 4 Tanglefoot bags.


Social Check DCs


Morgran Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and wears a worn and beaten armor. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a son. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has decided he is irredeemable; and revenge

Flaws: Antagonistic, Mundane. Bonds: Enemies, In love, Criminal record. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Morgran Durthane, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 pp.


Social Check DCs


Claira Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has styled her chestnut hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Claira enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Claira took refuge in the ruined castle and found the beat up scythe and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Flaws: Secretive, Hedonist. Bonds: Nature, Rich, Criminal record. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Claira Ofandrus, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 9 (-1)7 (-2)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Goblin, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp.


Social Check DCs


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He tends to wear a large pastel jacket, and his gloved hand is found clutching a whip. His long orange fur is drawn into a two foot long braid. He is baby faced.

Personality: Calm and collected, he is a well trained Engraver. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. Shifting was born on a far northern mountains where he grew up under the tutelage of his father, an expert Engraver. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Secretive. Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Shifting On the Water, Male Tabaxi Sorcerer 3
Medium (5'1") Tabaxi, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Golden pearl (150 gp).


Social Check DCs


Nuraval Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Cartwright uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: Born in the north to a Cartwright, Nuraval learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has worked as a Cartwright like his father before him.

Motivation: Sabotage a competitor.

Flaws: Racist, Lazy. Bonds: Job, Attractive. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Nuraval Rubyeye, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)7 (-2) 14 (+2)11 (+0)
Skills Nature +0, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3 Smokesticks.


Social Check DCs


Leshanna Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. Her auburn hair is cut jaggedly and amateurishly. Her brown eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Leshanna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Leshanna Mundy, Female Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1100 sp.


Social Check DCs


Hupe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and tan robe with the hood down. He has a moderate pudge and is not very fit. His chestnut hair is unkempt and raggedy. His eyes are gray and catlike.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hupe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Tabaxi people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Hupe Kettlewhistle, Male Halfling Sorcerer 4
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs

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