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NPC Generator

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Advanced [show]


Eleanor Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a colorful flower in her golden hair. Her eyes are blue and she is always smoking a pipe.

Personality: Eleanor hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She also is a firm believer in the womanly ideal.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Adventurer, Attractive. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Eleanor Mellerelel, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Tree Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of clubs on her belt, each one with a amber on the hilt. Her yellow fur is still thick. She wears a mask on her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is an amazing painter.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Tree abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Slave, Adventurer. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Tree Mist, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp. Moss agate (4 gp).


Social Check DCs


John Ansley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky grey painted plate armor, he is not a threatening figure. His golden hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's in love; and wants to open a new tavern

Ideals: Gifted. Flaws: Sensitive. Bonds: Rich, Job, Has a crush. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

John Ansley, Male Human Sorcerer 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Deep blue spinel (200 gp).


Social Check DCs


Luthra Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her hair is red, silky, and of moderate length. Her eyes are likewise blue.

Personality: Luthra wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the north. Luthra was born on a far northern mountains where she grew up under the tutelage of her father, an expert Laborer. She left for the north, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Disciplined. Bonds: Attractive, Slave, Immigrant. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Luthra Daergel, Female Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 70 gp. Silver chalice with lapis lazuli gems (50 gp).


Social Check DCs


Lûga Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his whip. His skin is fair and his fingers are delicate and long. With a patchy silver beard and wild silver hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Lûga was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. By chance he met his brother recently and the two have been together since.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Optimist, Pacifist. Bonds: Family, Adventurer. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Lûga Deighton, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Darkwood Shield.


Social Check DCs


Tod Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red costume with the symbols of the four houses of cards on his torso, and sports empty pouches on his belt. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: Born to a Fisher, his father struggled to pay the bills. After coming to the age of reason, Tod took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Poor, Job. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Tod Hilltopple, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)7 (-2) 11 (+0)14 (+2)
Skills Investigation +0, Survival +2
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 280 gp. 4 Holy water.


Social Check DCs


Bhevek Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His silver hair, when down, is lengthy. He has amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Bhevek lived on a farm with his mother, near the main road leading to a nearby town. Bhevek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Bonds: Slave, Adventurer, Family. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Bhevek Tallfellow, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 300 gp.


Social Check DCs


Kelter Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His hair is black and curly. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Jeweler business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: To be a Barber again.

Ideals: Justice. Bonds: Job, Family. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Kelter Shadowquick, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 11 (+0)6 (-2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 210 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). A delicate brass dragon egg (20 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs


Umpen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. With a patchy chestnut beard and wild chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Joker, Optimist. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Umpen Daergel, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs

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