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NPC Generator

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Advanced [show]


Chenna Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her sickle. Her chestnut hair is well kept. Her brown eyes are passionate and lively.

Personality: A deeply religious woman she believes everything happens for a reason. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the north her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting. Bonds: Religious, Enemies, Poor. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Chenna Honeypot, Female Halfling Sorcerer 2
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Damaia Swift, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a green suit, and carries bastard swords. Her hair is dark red and very short. Her silver unseeing eyes seem to look past you.

Personality: She is almost excessively polite to everyone, even when angry. She invites people to come help in her community garden.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Banker arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damaia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist. Flaws: Disease, Shy. Bonds: Rich. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Damaia Swift, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Blue quartz (9 gp).


Social Check DCs


Korag Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has a small bristly mustache and wavy silver hair. He has violet eyes and a black hat with a grey feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now owns his own business.

Motivation: To prove his worth to the world; and expand his business

Ideals: Artistic. Flaws: Mundane, Impulsive. Bonds: Job, Debt. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Korag Gladstone, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. Brown-green garnet (60 gp).


Social Check DCs


Ar-Beka Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears dark leathers with embroidery, marred by beers. His hair is golden and curly. His eyes, though not visible through his cowl, are blue.

Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 8 years old his parents immigrated from the east. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Ar-Beka Stanton, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Sleight of Hand +0, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Grom Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He is portly but not overly obese. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.

History: Born to a pair of adventurers, Grom grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and he wants to meet his childhood hero

Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer, Guardian. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Grom Addington, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)9 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Anbera Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears many layers of old clothing at all times. Her golden hair is styled in orderly dreadlocks. Her ears are large.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. By chance she met her sister recently and the two have been together since.

Motivation: She loathes her own lifestyle; and to reunite with her absent father

Flaws: Ugly, Depressed. Bonds: Poor, Family, Religious, Enemies. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Anbera Graybeard, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 7 (-2)7 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 sp.


Social Check DCs


Dagger Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She wears her beige fur up. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.

History: She was born in a small island village. Dagger abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's since become an addict/alcoholic.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Joker. Flaws: Addict. Bonds: Nature, Adventurer, Criminal record. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Dagger Grass, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Delebean Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Sage uniform. He has done his best to style his black hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy, self-centered, vain, and jealous.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Beggar, but he got bored and became a Sage. He has achieved small success as a Sage.

Motivation: Further expansion of business.

Flaws: Selfish, Disease. Bonds: Job, Nature, Rich. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Delebean Wildwander, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Riardon Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His chestnut hair is smooth and relatively long. His violet eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As long as the job gets done he does not care how it got done.

History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Bonds: Criminal record, Immigrant, Job, Adventurer. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Riardon Othronus, Male Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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