Vrondiss Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a black coat with white slacks, and carries sickles. He wears a wide-brimmed hat to cover his moderate length silver crest. His eyes are gold.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Vrondiss was born in the south. At a young age he loved to build and create. Vrondiss was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vrondiss decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his old friends.
Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Dain Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He dresses like a well dressed Bellfounder does. He has auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Flaws: Disease, Hedonist. Bonds: Job, Attractive, Rich. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
Arava Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears just a green suit. Her green crest is drawn into a tight pony tail with a butterfly scrunchie. She is very pretty but has cold, dead eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a pair of adventurers, Arava grew up listening to her father's many stories. She was taken from her home at a very young age. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Adventurer, Slave. Occupation: Interpreter
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Masterwork Light steel shield.
Silvo Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of luck around his neck, and a shortbow on his belt, and sports empty pouches on his belt. He has white hair. His thin eyebrows rest above his beady violet eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silvo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp.
Helja Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her hair is cut close to her head. Her eyes are gray and beady.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born on a small isolated farm. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying sister.
Motivation: Regain custody of her daughter; and she's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1500 sp. Silver comb with moonstones (100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).
Dench Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear flannel. His blonde hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He is obsessed with his god.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Layabout and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Revenge; and his religion dominates his actions
Flaws: Ugly. Bonds: Job, Religious, Guardian, Enemies. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp. 1 Banded mail.
Varis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. He keeps his black hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Varis was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Varis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp. 1 Masterwork Common Melee.
Megren Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she is wearing a perfectly clean shirt and pair of pants. Her crest is greying and her face has many wrinkles. Her gold eyes dart from person to person.
Personality: She acts crazy and hedonistic. She is a great chef.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She struck the Animal Trainer job and began her own company from there.
Motivation: Revenge; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Religious, Job, Enemies. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brass mug with jade inlays (300 gp). 1 Masterwork Common Ranged Weapon.
Lorilla Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many blue ritualistic tattoos. She typically wears tan cloth garments or leather armor. She has done her best to style her brown hair to look like a famous performer. Her green eyes dart from person to person to random spaces in the air.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her necromantic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Optimist, Gifted. Bonds: Military, Rich, Job. Occupation: Beggar
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
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