Alex Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is chestnut. His brown eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.
History: He was born in the west, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alex took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. Large well-done wool tapestry (300 gp). 1 Masterwork Common Ranged Weapon.
Blossom Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is dressed in an above average manner. She is an epitome of beauty. Her white hair is slicked back into a classic pompadour. Her eyes are likewise violet.
Personality: She can speak with the recently deceased. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Blossom is combative with any and all who dare try her patience in the slightest.
History: Blossom was born in the east. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Gifted, Justice, Persistence. Bonds: Attractive, Poor. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 pp.
Dee Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large red mantle and cape that has been intricately interwoven into her brown robe. Her blonde hair is long and unkept. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Dee embodies much of what other species detest in the Halflings. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When she was but 4 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a crush on the local Miner.
Ideals: Joker. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant. Occupation: Butcher
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Robert Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is slicked back into a classic pompadour. He has gray eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by goblins. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Impulsive. Bonds: Job, Religious, Enemies. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Quarethon Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to cover his moderate length gold crest. He has red eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He was granted druidic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant. Occupation: Mercenary
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. Jade (40 gp).
Kali Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is kept up in a ponytail inside a deerstalker hat. She has a tattooed face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village she learned the ways of the warrior from her father. Over the years she perfected her riding and shooting skills. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Athletic, Fighting. Bonds: Attractive, Nature. Occupation: Crown-heir
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Juliana Hamilton, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With wild blonde hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is almost excessively polite to everyone, even when angry. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born the only child of a wealthy merchant. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's since become an addict/alcoholic.
Motivation: She is wracked by social anxiety.
Ideals: Entrepeneur. Flaws: Addict, Shy, Fearful. Bonds: Attractive, Nature. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Gurdis Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports a flattop hair cut. Her eyes are a pleasant violet.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is skeptical of what others tell her and is slow to trust.
History: Sold as a small child to a brothel owner, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has dedicated herself to building a better kind of golem.
Motivation: She's looking for her big break.
Flaws: Shy. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 20 (+5) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Abyssal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Mijira Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blue crest has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She speaks before she thinks and is too direct. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born several months after her father was called into army service. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants nothing more than to rejoin the army; and money/treasure
Flaws: Impulsive. Bonds: Rich, Attractive, Military, Family. Occupation: Farmer
Voice: French accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Pink pearl (90 gp).
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