Kali Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large green jacket. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is heavily combed to the right. She wears large thick round spectacles.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to loving parents in a slum to the south. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Slave. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 5 Acid flasks.
Gilkass Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears a green coat over a black low-cut shirt, and a Stetson hat upon her head, she is not a threatening figure. Her crest, while still mostly black, has prominent grey streaks. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a small toy that she constantly fidgets with.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gilkass grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilkass. She's since become an addict/alcoholic.
Motivation: She is unsatisfied with her job; and to be a miller again
Flaws: Addict. Bonds: Attractive, Religious, Criminal record, Job. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
Sybil Woods, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She very much looks the part of a Armorer. Her moppish blonde hair is in a traditional bowl cut. Her brown eyes are slightly larger than normal.
Personality: She acts crazy and hedonistic. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born on a small isolated farm. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She then took over the family business and is one of the better Armorer for hire.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Job, Nature. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. Amber (100 gp).
Gardain Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt, and carries shortbows. He has a very tight haircut. His eyes are likewise hazel.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Gardain reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gardain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting. Flaws: Shy. Bonds: Job, Immigrant, Military. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. Lapis lazuli (6 gp). 1 Banded mail.
Pog Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears an entirely tan suit with grey socks and a vest with buckled shoes. He keeps his golden hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Pog was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1600 sp.
Juliana Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears just a yellow suit. Her golden hair is knotted and matted. Her eyes are a pleasant amber.
Personality: Juliana wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Juliana does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Immigrant, Attractive. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Artisan’s tools.
Oriax Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his chestnut hair in a pixie cut. His eyes are likewise red. His teeth are white and perfect.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of western immigrants he idolized his mother. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To be a Doctor again.
Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Attractive, Job, Immigrant. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Shag Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. He has a small bristly mustache and wavy chestnut hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He got into the Stylist business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To be a Doctor again; and expand his business
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Enemies, Job. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 8 (-1) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Everard Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a red low-cut shirt, and a small hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly golden, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Miner business at a young age. He helped his mother out around the business and became quite the natural. He has achieved small success as a Miner.
Motivation: Further expansion of business.
Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 500 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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