Aura In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel armored body suit, with a simple brown line shooting up and back down. Her lavender fur is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She pushes her goals aggressively. She is also a coward if confronted.
History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Mercenary and found it very stressful. She has drifted from career to career and currently works as a Mercenary.
Motivation: She is terrified, and will act out of fear.
Ideals: Impeccable. Flaws: Fearful. Bonds: Mentor, Job. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp.
Meriele Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is tall, broad shouldered and powerfully built. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her hazel unseeing eyes seem to look past you.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother was a soldier and died while she was still young. Meriele was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To clean up the streets.
Flaws: Disease, Antagonistic, Shy, Insomniac. Bonds: Military. Occupation: Server
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Aquamarine (200 gp). 1 Masterwork manacles.
Valida Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many blue ritualistic tattoos. She likes to wear ponchos typically of a light brown in addition to tight pants. She wears a colorful flower in her chestnut hair. Her brown eyes dart from person to person.
Personality: She is fixated on the number 32. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Valida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Soapmaker they were divorced and she won custody of their son. She worked as a Priest, and she later adopted a second son.
Motivation: Many giants want her driven away; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Family, Enemies. Occupation: Priest
Voice: American accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1800 sp.
Dagger On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gray fur. He has a large brown mantle and cape that has been intricately interwoven into his white robe. He has a hunchback. He keeps his gray fur in a pixie cut. His eyes, though not visible through his cowl, are green.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Dagger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Flaws: Ugly, Sensitive, Depressed. Bonds: Military, Poor. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 pp. 1 Masterwork Common Ranged Weapon.
Berrian Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears yellow leather gloves, a yellow jacket, and tight pants. He wears his white hair up in a very large beehive style do. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Berrian lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Adelard Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He wears a colorful flower in his auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a locksmith and was forced into it by his family
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp. Chrysoberyl (90 gp).
Criella Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered kukri and tarnished rapier as well. Her red hair is still thick. Her gold unseeing eyes seem to look past you.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Criella was left her mother's suit of armor and trained in its use and care. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Criminal record, Military. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Pelaios Care, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large black jacket. He has moderate length purple hair. He has a dull look in his white eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born on a small isolated farm. A gifted student he started as a Baker, but he got bored and became a Masseuse. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world; and expand his business
Ideals: Opinionated, Optimist, Logical. Bonds: Immigrant, Nature, Job. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 6000 cp. Silver pearl (140 gp). 1 Bullseye lantern.
Folgûm Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant brown.
Personality: Prone to second guessing himself, he comes off as nervous. He is a great chef.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: He's attracted to the PC; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Gifted. Flaws: Shy. Bonds: Nature, Job, Has a crush. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Antitoxin.
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