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NPC Generator

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Advanced [show]


Wobbles Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He has a slight overbite and is overall scrawny. His long golden hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Impeccable, Joker. Bonds: Poor, Adventurer, Job. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Wobbles Waggletop, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Religion +2, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Adran Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy golden beard and wild golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Passionate, Philantrophist. Bonds: Poor, Attractive. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Adran Gracey, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 10 (+0)8 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. Citrine (60 gp).


Social Check DCs


Urshar Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she typically wears brown cloth garments or leather armor, and is pretty ugly. Her auburn hair is well kept. Her eyes are brown and she is always smoking a pipe.

Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Nature, Immigrant, Military. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Urshar Rumnaheim, Female Dwarf Sorcerer 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1900 sp.


Social Check DCs


Eida Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear flannel, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. Her hair is cut close to her head. Her green eyes are passionate and lively.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Expand her business; and she has decided she is irredeemable

Flaws: Mundane. Bonds: Criminal record, Rich, Job. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Eida Goodbarrel, Female Halfling Sorcerer 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 6 (-2)7 (-2)
Skills Nature +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).


Social Check DCs


Nadarr Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His rusty crest is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Nadarr hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and revenge

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Enemies, Nature. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nadarr Sumnarghthrysh, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 8 (-1)16 (+3)
Skills Medicine +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Nora Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey feathered hat and grey clothes. She is portly but not overly obese. Her blonde hair is thinning but still full. Her eyes are brown and catlike.

Personality: Eccentric and domineering, Nora will drive conversation. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Nora was born the youngest of three triplets. Her father was a soldier and died while she was still young. Nora was left her father's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Retire the richest woman in the east; and she's attracted to the pc

Ideals: Extrovert, Entrepeneur. Bonds: Has a crush, Adventurer, Family, Military. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Nora Gorunn, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)10 (+0) 17 (+3)6 (-2)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 gp.


Social Check DCs


Darrow Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. He wears his hair in dreadlocks. His eyes are likewise green.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Darrow lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Darrow took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Darrow was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Darrow Stoutbridge, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs


Art Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'3". She wears tight fighting clothing, which leaves very little to the imagination, and her gloved hand is found clutching a hammer. Her beige fur is drawn into a tight pony tail with a skull scrunchie. Her thin eyebrows rest above her beady amber eyes.

Personality: Overbrimming with self-confidence, Art isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born in a small village she learned the ways of the warrior from her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Art Of Storm, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)9 (-1) 16 (+3)15 (+2)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Tree Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is short and white. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Merchant business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Merchant. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is unsatisfied with her job; and wants to work out more often

Ideals: Fighting, Athletic, Joker. Flaws: Insane. Bonds: Job. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Tree Of Wine, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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