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NPC Generator

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Advanced [show]


Aura Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears pastel trousers with green and brown striped suspenders. She wears various colorful collared shirts. Her beige fur is knotted and matted. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not trust anyone and sleeps with one eye open.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: To find somewhere to settle down; and expand her business

Ideals: Justice, Gifted. Flaws: Insomniac, Mundane. Bonds: Job. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Aura Treat, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1200 sp.


Social Check DCs


Spring Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tattered old clothes, and is pretty ugly. Her beige fur is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: A deeply religious woman she believes everything happens for a reason. She has all her life been fascinated with music.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her music dream.

Motivation: Retire the richest woman in the east; and her religion dominates her actions

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Spring Of Spirit, Female Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp. Banded agate (8 gp).


Social Check DCs


Tordrid Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing a long, brown cloak. She has wavy white hair. Her violet eyes peer out from beneath her broad brown hat.

Personality: She can speak with the recently deceased. She is a great chef.

History: When she was but 4 years old her parents immigrated from the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Bonds: Immigrant, Criminal record, Family. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Tordrid Ironfist, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)7 (-2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Veloptima Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan wide-brimmed hat and tan clothes. She carries with her a set of falchions on her belt, each one with a ruby on the hilt. Her black hair is singed and shortened. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to make almost anything out of random pieces of junk.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Veloptima Cobblelob, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy brown beard and wild brown hair. He has a dull look in his amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Immigrant, Rich. Occupation: Navigator

Voice: French accent

Attributes [hide]

Trey Iranapha, Male Half-Elf Sorcerer 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 4 (-3)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (50 gp).


Social Check DCs


Rivaan Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. His scarlet crest, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Bonds: Attractive, Religious, Rich, Family. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Rivaan Zzzxaaxthroth, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Amnon Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a fancy black suit. His hair is black and curly. His black eyes dart from person to person.

Personality: A skeptical and narcissistic man, Amnon's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to get a good night's sleep

Ideals: Impeccable, Artistic. Flaws: Insomniac. Bonds: Attractive, Criminal record, Adventurer. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Amnon Vigil, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Marigold Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, red cloak. Her hair is brown and curly. This amber eyed easterner is not easily forgotten.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Marigold was born the youngest of three triplets. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to raise her children well; and she is currently in port desperately looking for someone to get her out

Ideals: Joker. Flaws: Fearful. Bonds: Family, Adventurer, Slave. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Marigold Warmwater, Female Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)13 (+1) 12 (+1)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 4000 cp.


Social Check DCs


Bardryn Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She sports chestnut long hair. Her blue eyes are slightly larger than normal.

Personality: She likes to make people angry or surprised. She has a minor phobia of water and hates getting wet.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Bardryn and her spouse have recently divorced.

Motivation: She feels threatened by others.

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Bardryn Burrowfound, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs

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