Faral Loccisano, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft yellow waves gently in the breeze. She has styled her brown hair well, parting it to the left. She is baby faced.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the north. Faral was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Fortune-teller. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent mother; and money/treasure
Flaws: Mundane, Forgetful. Bonds: Rich, Immigrant, Family. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Vondal Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his green eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of a Sailor, who enjoyed hunting, Vondal was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Attractive, Religious, Nature, Criminal record, Job. Occupation: Fletcher
Voice: Loud with bravado
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Merla Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears skinny pants and wears a red and white robe with the hood down. Her brown hair is cut jaggedly and amateurishly. She wears an eyepatch.
Personality: Overbrimming with self-confidence, Merla isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Merla was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Merla's father didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc
Ideals: Impeccable, Logical. Flaws: Ugly, Antagonistic. Occupation: Body Guard
Voice: Booming voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp.
Eiravel Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and blonde with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has worked as a Knight like his father before him.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Raiann Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a faded coat and loose pants complete with small hat. She wears a small hat to hide her balding. She has gold eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the north, but her parents moved at a very young age to the west. Raiann was born on a far northern plains where she grew up under the tutelage of her father, an expert Herbalist. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raiann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Philantrophist, Fighting. Bonds: Immigrant, Guardian. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 140 gp.
Pearl Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears baggy red pantaloons and a tan scarf. Her white hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in a small forest village. As a young adult she joined a group advocating for an improvement in Halfling conditions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Disease, Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 8 (-1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Griselda Shelly, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and grey workpants. Her shirt is red, and she wears a heavy grey leather apron most of the time. She carries with her a set of warhammers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are blue and beady.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a great chef.
History: A powerful wizard made her what she is. Like her father and her sister before her, after school she went straight into learning to become a Marshal. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Sumnes Nailo, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a tan costume with the symbols of magic on her torso. Her blonde hair is cut short with large spiked bangs in the front. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 9 (-1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 6000 cp. 1 Climber’s kit. 1 Magnifying glass. 1 Masterwork manacles.
Leaf Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a brown costume with the symbols of death on his torso. He has styled his beige fur well, parting it to the left. His yellow unseeing eyes seem to look past you.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Sellsword father left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Disease, Insane, Ugly. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 290 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

