Lidda Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a rose on it. She wears her red hair down. Her eyes, though not visible through her cowl, are brown.
Personality: She is business-like. She takes instructions and follows them to the letter. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the east to a Layabout, Lidda learned a great deal about her father's area of expertise. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She ran away from her former home and has been making her living as a Layabout for the past few years.
Motivation: She has a crush on the local Butcher; and she is unsatisfied with her job
Ideals: Professionalism. Flaws: Fearful. Bonds: Military, Job, Has a crush. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Red spinel (70 gp).
Hadwisa Ogden, Female Human [Permalink]
Personal [hide]
Description: She wears just a brown suit. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. Her violet eyes peer out from beneath her top brown hat.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. A true patriot, Hadwisa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Hadwisa was born the youngest of three triplets. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac.
Bonds: Attractive, Military, Family, Criminal record. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 370 gp.
Chad Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'1" northern man, he wears bulky yellow painted plate armor. His hair is chestnut and very short. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Chad's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Shepherd for hire.
Motivation: Wants a kiss; and he is greedy
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 4 (-3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Masterwork Common Melee.
Jebeddo Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear flannel. His hair is long and golden with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His green eyes dart from person to person to random spaces in the air.
Personality: This man loves writing and to teach people writing more than just about anything. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by drow. Jebeddo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Revenge; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Insomniac. Bonds: Nature, Enemies, Criminal record. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Azurite (11 gp).
Gnarsh Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his left hand. He wears a wide-brimmed hat to cover his moderate length brown hair. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Ugly, Insomniac. Bonds: In love, Job, Rich, Debt. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Masterwork manacles.
Gurdis Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears rags and sports a simple walking cane. Her hair is white, silky, and of moderate length. Her amber eyes dart from person to person to random spaces in the air.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Gurdis would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a Server, her mother struggled to pay the bills. When Gurdis reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wishes to resurrect an old love; and she wants nothing more than to rejoin the army
Ideals: Impeccable, Persistence. Bonds: Poor, Attractive, Military, In love. Occupation: Miner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Lapis lazuli (7 gp). Rock crystal (50 gp).
Felosial Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female sports yellow clothing, slightly heavier than average wear. She is tall, broad shouldered and powerfully built. Her blonde hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).
Ulblyn Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He wears a deerstalker hat to hide his balding. His amber eyes lackadaisically let the world flow into them.
Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Tailor in town.
History: When he was but 6 years old his parents immigrated from the north. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Tailor.
Motivation: Someone believes him a fraud; and wants to open a new tavern
Bonds: Rich, Job, Immigrant, Slave, Enemies. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Trail Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her grey robe. She is physically well-built. She wears her orange fur down. She wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has never given up on her music dream.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Artistic. Flaws: Ugly, Insomniac, Racist. Bonds: In love. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
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