Five Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her fur is yellow and curly. Her yellow eyes have a joyful gleam in them most of the time.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is used to getting what she wants. In part because she is a meticulous planner.
History: Sold as a small child to a brothel owner, Five was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and halfling compassion
Ideals: Opinionated, Professionalism. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 37000 sp. 1 Minor magic item.
Pelaios Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and he perpetually has his kukri ready. His blue hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise black. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's attracted to the PC.
Ideals: Fighting, Persistence. Bonds: Attractive, Has a crush. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Darrow Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a worn and beaten armor. His long blonde hair reaches down to his waist. His fierce brown eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: In love, Mentor. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. 1 Banded mail.
Meena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this northern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long black hair is drawn into a two foot long braid. Her eyes are gray and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Meena was raised in a hard working conservative environment. She was taken from her home at a very young age. She struck the Adventurer job and began her own company from there.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 3000 cp.
Emeny Hastings, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and has the majority of her body covered in plate. Her skin is also unnaturally pale. Her hair, while still mostly auburn, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She likes to make people angry or surprised. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the south to a Actor, Emeny learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. After a long history of fighting, Emeny and her spouse have recently divorced.
Motivation: Expand her business; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp. Amber (70 gp).
Quilla Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. She has a very tight haircut. Her fierce blue eyes like to dwell on things.
Personality: She has always had a great fascination with Gnomish culture. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She was granted divine powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to gnomish people
Ideals: Fighting, Gifted. Flaws: Racist, Disease. Bonds: Poor. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Jelenneth Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears yellow painted combat armor at almost all times. Her golden hair is cut jaggedly and amateurishly. Her face is scarred and worn.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying sister.
Motivation: Her religion dominates her actions.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Darkwood Shield.
Fenriz Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man wears a black collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He has no hair. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the east his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Giant, Aquan, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Amethyst (70 gp).
Morthos Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. His brown hair is kept up in a ponytail inside a small hat. His eyes are gold and catlike.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of illithids once and for all.
History: Morthos was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Apothecary, but he was a colossal failure. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: To be a Apothecary again; and further expansion of business
Flaws: Antagonistic. Bonds: Enemies, Poor, Job. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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