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NPC Generator

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Advanced [show]


Vicky Easton, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and typically wears brown cloth garments or leather armor. Her skin is also unnaturally pale. Her silver hair, when down, is lengthy. Her eyes are likewise brown.

Personality: Stoic and calm, she prefers to meditate than take action. She has all her life been fascinated with writing.

History: Born to a pair of adventurers, Vicky grew up listening to her mother's many stories. She moved from fad to fad and when she turned 15 she discovered writing. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister; and she has passion for adventuring and risk

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Vicky Easton, Female Human Sorcerer 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 15 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp.


Social Check DCs


Tomph Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. Her blonde hair is heavily combed to the left. She wears a mask on her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She got into the Glassblower business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Glassblower for hire.

Motivation: Wants to open a new tavern; and to be a junk dealer again

Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Poor, Job. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Tomph Hartford, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp. An abacus with copper, silver and gold markers (30 gp).


Social Check DCs


Boddynock Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His hair is long and silver with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His fierce amber eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Boddynock was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Boddynock's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Logical. Flaws: Antagonistic. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Boddynock Ironhide, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)8 (-1) 13 (+1)17 (+3)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Shivering Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He tends to wear a pastel poncho over his likewise colored trousers and shirt. His fur is short and gray. His eyes are amber and beady.

Personality: A skeptical and narcissistic man, Shivering's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Shivering was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Expand his business; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Architect

Voice: American accent

Attributes [hide]

Shivering Shoe, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 300 sp. Rock crystal (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Millicent Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries a battered falchion and tarnished rapier as well. She keeps her auburn hair in a pixie cut. Her amber eyes have a joyful gleam in them most of the time.

Personality: Her tongue was cut out and she uses sign language. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Immigrant, Slave. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Millicent Dumph, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Ignan, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Damaia Terror, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing colorful clothing, dressed as a Mason. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are gold.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She would rather hide behind her crafts than deal with other people.

History: Gifted from a young age, Damaia studied abroad. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was granted martial powers by her dying sister.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father

Ideals: Athletic, Joker, Artistic, Gifted. Flaws: Shy. Bonds: Family. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Damaia Terror, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 250 gp.


Social Check DCs


Delebean Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is chestnut. His blue eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Delebean's first love is himself. His second love is also himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family In his 13th year, his parents were killed by a gnolls raid, leaving Delebean alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Gnomish people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Addict, Racist. Bonds: Criminal record, Enemies. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Delebean Rofferton, Male Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp.


Social Check DCs


Quilla Beren, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'3" and wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her whip. Her black hair is slicked back into a classic pompadour. Her blue eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Tabaxi culture. The war was a terrible time for her, and Quilla does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: When she was but 5 years old her parents immigrated from the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to tabaxi people

Flaws: Racist, Depressed. Bonds: Military, Immigrant. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Quilla Beren, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. Silver pearl (140 gp).


Social Check DCs


Eleanor Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears a robe, a symbol of strength around her neck, and a longbow on her belt. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a minor phobia of water and hates getting wet.

History: Eleanor was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Antagonistic, Fearful. Bonds: Family. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Eleanor Gentry, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Deep green spinel (90 gp).


Social Check DCs

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