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NPC Generator

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Advanced [show]


Tarhun Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. He keeps his red crest in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Tarhun was raised in a hard working conservative environment. He moved out east to avoid the crime he committed. He now owns his own business.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Impulsive. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Tarhun Raghthroknaar, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Uthemar Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His hair is brown and very short. His skin is flawless and his brown eyes scan people very quickly.

Personality: He hates Elves with a passion. As such he is filled with self loathing. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Painter and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Racist, Insane. Bonds: In love, Attractive, Criminal record, Job. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Uthemar Netyoive, Male Elf Sorcerer 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)17 (+3) 15 (+2)9 (-1)
Skills Deception +1, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 50 gp. Red spinel (160 gp).


Social Check DCs


Borun Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man typically wears red cloth garments or leather armor and is in decent physical shape. His red hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a brewer and was forced into it by his family

Ideals: Logical. Flaws: Shy. Bonds: Rich, Immigrant, Family. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Borun Copperkettle, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mreksh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His gold crest is slicked back into a classic pompadour. He has a dull look in his gold eyes.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Guard has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and to be a dyer again

Ideals: Athletic. Flaws: Racist, Insomniac, Disease. Bonds: Job. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Mreksh Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Dwarven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tim Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady gray eyes.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease, Fearful. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Tim Eathalena, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points -1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 5 (-3)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 280 gp. 1 Chain shirt.


Social Check DCs


Three Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her gray fur, when down, is lengthy. This copper eyed southerner is not easily forgotten.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south her family was never financially stable. Through the years after Three was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Three's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she feels threatened by others

Flaws: Ugly, Greedy, Antagonistic. Bonds: Poor. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Three Shoe, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp. Violet garnet (500 gp). Red garnet (140 gp).


Social Check DCs


Flogg Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man has a large white mantle and cape that has been intricately interwoven into his grey robe. With a patchy golden beard and wild golden hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Elven people; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Racist. Bonds: Poor, Nature. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Flogg Landon, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)7 (-2) 10 (+0)11 (+0)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His red hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Hunter was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Hunter Wellington, Male Human Sorcerer 2
Medium (6'3") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 380 gp.


Social Check DCs


Godfrey Barton, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair, while still mostly silver, has prominent grey streaks. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and further expansion of business

Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Godfrey Barton, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp. 1 Masterwork studded leather.


Social Check DCs

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