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NPC Generator

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Advanced [show]


Bolhild Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is red and curly. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: She feels kind of lost in life; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Depressed. Bonds: Slave, Rich, Job. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Bolhild Morigak, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Armara Gift, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long brown hair is drawn into a two foot long braid. She has gleaming, smiling black eyes.

Personality: Armara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted arcane powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and to pay off her debts

Ideals: Extrovert, Joker, Gifted. Bonds: Military. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Armara Gift, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Everburning torch.


Social Check DCs


Drifting In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a pastel costume with the symbols of luck on her torso. Her lavender fur is drawn into a tight pony tail with a clover scrunchie. Her eyes are hazel and she is always smoking a pipe.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Baker business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She used her abilities to trick people and travel the world for free.

Motivation: She is greedy; and a rival would like her out of the picture

Bonds: Nature, Job, Criminal record, Rich. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Drifting In the Storm, Female Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


River Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He sports a flattop fur cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down.

Ideals: Justice, Logical. Flaws: Mundane, PTSD. Bonds: Attractive. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

River Of Claws, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Antinua Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears suspenders and blue workpants. Her shirt is white, and she wears a heavy blue leather apron most of the time. Her hair is long and blonde with streaks of auburn, and is pulled back with small blue clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the south to a Navigator, Antinua learned a great deal about her father's area of expertise. A gifted student she started as a Fortune-teller, but she got bored and became a Navigator. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Fortune-teller again; and a deep hatred of giants

Ideals: Logical. Flaws: Emotional. Bonds: Family, Job, Enemies. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Antinua Wasanthi, Female Elf Sorcerer 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Lorm Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His red hair is braided into rings. He has gleaming, smiling blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious, Criminal record. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lorm Weston, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. 2 Alchemist’s fire.


Social Check DCs


Muggrish Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long golden hair kept up in a rat tail. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Racist, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Muggrish Harrington, Male Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Altho Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Altho took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Opinionated. Flaws: Insomniac. Bonds: Nature, Job, Religious. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Altho Glenfellow, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 290 gp.


Social Check DCs


Quarion Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a simple blue robe with red stripes complete with hood, marred by chocolates. His golden hair is heavily combed to the left. His fierce amber eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Quarion was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has never given up on his writing dream.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Quarion Amastacia, Male Elf Sorcerer 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs

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