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NPC Generator

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Advanced [show]


Phelaia Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, constantly wearing a green suit, grey shirt, and blue tie. Her chestnut hair is thinning but still full. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is witty, but her monotone delivery comes off as unnerving She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Phelaia lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away; and balancing her hectic life and new shipwright responsibilities is difficult

Ideals: Joker. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Phelaia Enigma, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)9 (-1) 16 (+3)18 (+4)
Skills Insight +5, Performance +6
Senses Passive Perception 13
Languages
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Traubon Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this northern man wears many layers of old clothing at all times. He sports a flattop hair cut. His eyes are a pleasant brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Poor, Job, Criminal record. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Traubon Brawnanvil, Male Dwarf Sorcerer 4
Medium (4'5") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Mumpena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan cloak and cross-gartered black stockings. She is bristling with hidden weapons, mostly nunchakus and pickaxes. With bright black hair. She wears crescent spectacles with a black brim.

Personality: Mumpena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Criminal record, Rich, Attractive. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Mumpena Folkor, Female Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 8 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. Bloodstone (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lidda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and typically wears white cloth garments or leather armor. Her skin is also unnaturally pale. Her hair is blonde and curly. She has gray eyes and a white hat with a black feather.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a small toy that she constantly fidgets with.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has worked as a Fisher like her mother before her.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Logical. Flaws: Ugly, Addict, Insane. Bonds: Job. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Lidda Wildheart, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)7 (-2) 13 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Dain Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is typically in his Jeweler uniform. He is muscular with a powerful set of arms. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: He was born in a small plains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by giants. Dain was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Dain Holderhek, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs


Five Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'4" and is renowned for his bright brown suits and hats. His left leg appears badly burned and disfigured. He keeps his long beige fur kept up in a rat tail. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Passionate, Gifted, Logical. Bonds: Religious, Rich. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Five Paws, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp.


Social Check DCs


Rose Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting red shirt and pants. Her hair is always cut to a buzz. Her brown eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Rose hails from a village terrorized by goblins. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Joker. Bonds: Criminal record, Enemies, Family. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Rose Tosscobble, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Mreksh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Architect. His bronze crest is knotted and matted. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and an old rival family wants him found

Flaws: Ugly, Racist. Bonds: Adventurer, Has a crush, Rich, Family. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mreksh Wystongjiir, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp. 1 Silk rope.


Social Check DCs


Mumpena Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. She has wavy auburn hair. She wears an eyepatch.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sold as a small child to a brothel owner, Mumpena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Family, Mentor. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Mumpena Ningel, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 19 (+4)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs

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