Artin Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is blonde and curly. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is happy with her job as a Gardener. She turns her eye from what people do, preferring to live and let live. Flattery will make her almost putty in your hands.
History: Artin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and further expansion of business
Flaws: Selfish. Bonds: Attractive, Job, Poor. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Naivara Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is well dressed, but even with her fine clothing she looks run-down, and a wedding ring on her right hand. Her brown hair is unkempt and raggedy. Her amber unseeing eyes seem to look past you.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Naivara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Naivara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Naivara's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and nothing but the best is good enough for her
Flaws: Ugly, Disease, Antagonistic. Bonds: In love, Poor. Occupation: Shipwright
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp.
Mardred Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears many layers of old clothing at all times. Her white hair is smooth and relatively long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Mardred is depressed about a lot of things. She tends to be a nihilist. Energy wise she seems alert and responsive.
History: She was born to a criminal king-pin and mafia family Mardred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mardred decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Professionalism. Flaws: Ugly, Addict, Depressed. Bonds: Poor, Criminal record. Occupation: Gardener
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Banded mail.
Eva Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman wears suspenders and yellow workpants. Her shirt is green, and she wears a heavy yellow leather apron most of the time. Her clothes are grease stained in places. Her white hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She feeds upon the attention of others.
History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp.
Ermina Moreno, Female Human [Permalink]
Personal [hide]
Description: Standing 5'6", this woman wears a brown armored body suit, with a simple tan line shooting up and back down. She wears her brown hair up in a very large beehive style do. She has a dull look in her brown eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Bather, but she was a colossal failure. She ran away from her former home and has been making her living as a Sculptor for the past few years.
Motivation: Wants to open a new tavern; and balancing her hectic life and new sculptor responsibilities is difficult
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 cp. Large well-done wool tapestry (500 gp).
Trym Clayden, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears grey cloth garments or leather armor. His chestnut hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.
History: When he was but 6 years old his parents immigrated from the north. Like his mother and his brother before him, after school he went straight into learning to become a Cook. He tends to his Cook job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Athletic, Joker. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Cook
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Modean Deft, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears silk and lounges about seductively. His hair is short and silver. His eyes are a pleasant black.
Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Modean was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Blacksmith
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 4000 cp.
Ranala Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a blue suit. She has a moderate pudge and is not very fit. Her hair is auburn and curly. Her eyes are gray.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.
History: She is a Deep Scion in disguise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to trick people and travel the world for free.
Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk
Ideals: Pacifist. Flaws: PTSD. Bonds: Criminal record, Adventurer, Military. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Ahinar Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. She has wavy golden hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious woman she believes everything happens for a reason. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a poor family in the city she treasured whatever gifts she got. Ahinar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ahinar decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Religious, Criminal record. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
